void RemoveAll(StructureMaster master, RemoveHandler rplayer) { foreach (StructureComponent comp in (HashSet <StructureComponent>)structureComponents.GetValue(master)) { TakeDamage.KillSelf(comp.GetComponent <IDMain>()); } }
void TryToRemove(TakeDamage takedamage, RemoveHandler rplayer) { cachedStructure = takedamage.GetComponent <StructureComponent>(); cachedDeployable = takedamage.GetComponent <DeployableObject>(); if (cachedStructure != null && cachedStructure._master != null) { cachedMaster = cachedStructure._master; if (!canRemove(rplayer, cachedMaster.ownerID.ToString())) { SendReply(rplayer.playerclient.netUser, noRemoveAccess); return; } if (rplayer.removeType == "all") { RemoveAll(cachedMaster, rplayer); } else { SimpleRemove(cachedStructure, rplayer); } } else if (cachedDeployable != null) { if (!canRemove(rplayer, cachedDeployable.ownerID.ToString())) { SendReply(rplayer.playerclient.netUser, noRemoveAccess); return; } DeployableRemove(cachedDeployable, rplayer); } }
public Octree(T space, AddHandler addHandler, RemoveHandler removeHandler, SearchHandler searchHandler, SetRootHandler setRootHandler, RemoveAllHandler removeAllHandler) { this.space = space; this.AddHandlerCallback = addHandler; this.RemoveHandlerCallback = removeHandler; this.SearchHandlerCallback = searchHandler; this.SetRootHandlerCallback = setRootHandler; this.RemoveAllHandlerCallback = removeAllHandler; }
static ObjectManager() { mAddHandler = new AddHandler(addImpl); UnmanagedObjectManager_setAdd(mAddHandler); mRemoveHandler = new RemoveHandler(removeImpl); UnmanagedObjectManager_setRemove(mRemoveHandler); mObjectMap = new Dictionary<IntPtr, Holder>(); }
/// <summary> /// End the tracking of the current target. /// </summary> protected void endTrackingTarget() { if (_tracked_target != null) { // Remove our handlers from the sprite we were tarcking. _tracked_target.Removed -= _tracked_target_on_removed_handler_ref; _tracked_target_on_removed_handler_ref = null; _tracked_target = null; } }
/// <summary> /// The method will execute the given command with its arguments. /// </summary> /// <param name="args">The arguments.</param> /// <param name="result">if set to <c>true</c> [result].</param> /// <returns>System.String.</returns> /// The command's arguments. /// The result of the command success/failure. public string Execute(string[] args, out bool result) { if (GetCongigCommand.handlers.Contains(args[0])) { GetCongigCommand.handlers.Remove(args[0]); } RemoveHandler?.Invoke(this, args[0]); result = true; return(args[0]); }
/// <summary> /// Constructor for SettingsViewModel class /// </summary> /// <param name="model">an instance of SettingsModel</param> public SettingsViewModel(SettingsModel model) { Handlers = new ObservableCollection <string>(); this.model = model; model.PropertyChanged += delegate(object sender, PropertyChangedEventArgs e) { NotifyPropertyChanged(e.PropertyName); }; this.model.Handlers.CollectionChanged += delegate(object sender, NotifyCollectionChangedEventArgs e) { switch (e.Action) { case NotifyCollectionChangedAction.Add: foreach (string item in e.NewItems) { if (string.IsNullOrWhiteSpace(item)) { continue; } App.Current.Dispatcher.Invoke(delegate { Handlers.Add(item); }); } NotifyPropertyChanged("Handlers"); App.Current.Dispatcher.Invoke(delegate { RemoveHandler.RaiseCanExecuteChanged(); }); break; case NotifyCollectionChangedAction.Remove: foreach (string item in e.OldItems) { App.Current.Dispatcher.Invoke(delegate { Handlers.Remove(item); }); } NotifyPropertyChanged("Handlers"); App.Current.Dispatcher.Invoke(delegate { RemoveHandler.RaiseCanExecuteChanged(); }); break; default: break; } }; Handlers = new ObservableCollection <string>(); RemoveHandler = new DelegateCommand <object>(this.OnRemove, this.CanRemove); }
void DeployableRemove(DeployableObject deployable, RemoveHandler rplayer) { if (!canRemoveDeployable(deployable, rplayer.removeType)) { SendReply(rplayer.playerclient.netUser, noRemoveAccess); return; } if (canRefund) { TryRefund(deployableCloneToGood[deployable.gameObject.name], rplayer); } TakeDamage.KillSelf(deployable.GetComponent <IDMain>()); }
void SimpleRemove(StructureComponent structurecomponent, RemoveHandler rplayer) { object canremove = canRemoveStructure(structurecomponent, rplayer.removeType); if (canremove is string) { SendReply(rplayer.playerclient.netUser, canremove as string); return; } if (canRefund) { TryRefund(structureCloneToGood[structurecomponent.gameObject.name], rplayer); } TakeDamage.KillSelf(structurecomponent.GetComponent <IDMain>()); }
protected IClientSprite _tracked_target = null; // Target the missile is tracking. /// <summary> /// Start tracking the given target. /// </summary> /// <param name="tracked_target"></param> protected void startTrackingTarget(IClientSprite tracked_target) { // Check if we are already tracking a target. if (_tracked_target != null) { throw new InvalidOperationException("startTrackingTarget: need to end tracking before tracking a new target."); } if (tracked_target != null) { _tracked_target = tracked_target; _tracked_target_on_removed_handler_ref = new RemoveHandler(tracked_targeted_SpriteRemoveHandler); _tracked_target.Removed += _tracked_target_on_removed_handler_ref; } }
void ActivateDeactivateRemover(NetUser netuser, string ttype, float secs, int length) { cachedRemoveHandler = netuser.playerClient.GetComponent <RemoveHandler>(); if (cachedRemoveHandler != null && length == 0) { DeactivateRemover(netuser); return; } if (cachedRemoveHandler == null) { cachedRemoveHandler = netuser.playerClient.gameObject.AddComponent <RemoveHandler>(); } cachedRemoveHandler.deactivateTime = Time.realtimeSinceStartup + secs; cachedRemoveHandler.removeType = ttype; cachedRemoveHandler.Activate(); }
private void Source_CollectionChanged(object sender, NotifyCollectionChangedEventArgs e) { if (e.Action == NotifyCollectionChangedAction.Add && e.NewItems != null) { var index = e.NewStartingIndex; foreach (var item in e.NewItems.Cast <TFrom>()) { Target.Insert(index++, Mapper(item)); } } else if (e.Action == NotifyCollectionChangedAction.Move) { throw new NotImplementedException(); } else if (e.Action == NotifyCollectionChangedAction.Remove && e.OldItems != null) { for (int i = 0; i < e.OldItems.Count; i++) { var index = e.OldStartingIndex + i; var item = Target[index]; Target.RemoveAt(index); RemoveHandler?.Invoke(item); } } else if (e.Action == NotifyCollectionChangedAction.Replace) { throw new NotImplementedException(); } else if (e.Action == NotifyCollectionChangedAction.Reset) { foreach (var item in Target) { RemoveHandler?.Invoke(item); } Target.Clear(); foreach (var item in Source) { Target.Add(Mapper(item)); } } }
bool canRemove(RemoveHandler rplayer, string ownerid) { if (rplayer.removeType == "admin" || rplayer.removeType == "all") { return(true); } else if (rplayer.removeType == "normal" && rplayer.userid == ownerid) { return(true); } else if (useShare) { var share = Share?.Call("isSharing", ownerid, rplayer.userid); if (share is bool) { return((bool)share); } } return(false); }
void TryRefund(string gameobjectname, RemoveHandler rplayer) { if (!refundList.ContainsKey(gameobjectname)) { return; } foreach (object ingredients in (List <object>)refundList[gameobjectname]) { cachedListObject = ingredients as List <object>; if (cachedListObject == null || cachedListObject.Count == 0) { continue; } if (displaynameToDataBlock.ContainsKey(cachedListObject[0].ToString().ToLower())) { rplayer.inventory.AddItemAmount(displaynameToDataBlock[cachedListObject[0].ToString().ToLower()], Convert.ToInt32(cachedListObject[1])); Rust.Notice.Inventory(rplayer.playerclient.netPlayer, string.Format("{0} x {1}", cachedListObject[0].ToString(), cachedListObject[1].ToString())); } } }
public string Execute(string[] args, out bool result) { RemoveHandler?.Invoke(this, args[0]); result = true; return(args[0]); }
public static Closure Create(AccessContext parentContext, RemoveHandler action, AccessContextItem item) { return new RemoveClosure(parentContext, action, item); }
internal RemoveClosure(AccessContext parentContext, RemoveHandler action, AccessContextItem item) : base(parentContext) { _execute = action; _arg0 = item; }
/// <summary> /// raise the RemoveHandler event if it has already asigned /// it is useful when reading this data is requested before the end of writing, /// but because of an exception, the data is removed /// if a thread waits for completion of writing, cancel the thread /// </summary> public void Remove() { RemoveHandler?.Invoke(this, new EventArgs()); }
/// <summary> /// the constructor. /// </summary> private ModelCommunication() { ///getting a tcpClient instance. client = TcpClientChannel.GetInstance(); //if not already connected then connect. if (!TcpClientChannel.connected) { try { //connecting to the server and setting the connected boolean to true. TcpClientChannel.Connect(8000); connected = true; } catch (Exception) { //connection failed. connected = false; } } //If we connected we will continue if (TcpClientChannel.connected) { try { Task t = new Task(() => { //Receiving messages. while (true) { MessageToClient message; //getting all things that relate to the message. try { message = client.recieveMessage(); } catch (Exception) { connected = false; return; } int id = message.TypeMessage; string content = message.Content; bool allClients = message.AllClients; //Check to who transfer the message if (id == (int)SendClientEnum.AddLog) { AddLog?.Invoke(this, content); } if (id == (int)SendClientEnum.RemoveHandler) { RemoveHandler?.Invoke(allClients, content); } if (id == (int)SendClientEnum.GetConfig) { GetConfig?.Invoke(this, content); } if (id == (int)SendClientEnum.GetLogs) { GetLogs?.Invoke(this, content); } } }); t.Start(); } catch (Exception) { connected = false; } } }
public override RemoveHandler RegisterProbeSignalChange(ProbeSignalChangeHandler Callback) { this._ProbeSignalChange += Callback; if (this._ProbeSignalChange != null && this._RemoveSignalChange == null) { Probe probe = this._Probe; this._RemoveSignalChange = probe.RegisterSignalChange(delegate(ProbeSignal Signal, bool Value) { bool handled = false; this._ProbeSignalChange(probe, Signal, Value, ref handled); }); } return delegate { this._ProbeSignalChange -= Callback; if (this._ProbeSignalChange == null && this._RemoveSignalChange != null) { this._RemoveSignalChange(); this._RemoveSignalChange = null; } }; }
public static Closure Create(AccessContext parentContext, RemoveHandler action, AccessContextItem item) { return(new RemoveClosure(parentContext, action, item)); }
internal Event(RemoveHandler removeHandler, EventKey key = null) { RemoveHandler = removeHandler; Key = key; }
private void removeExecute() { RemoveHandler?.Invoke(this); }