void Update() { RemoteState input = Remote.Access(channel).state; TestButton(ref input, RemoteButton.Up, "D Pad/Up"); TestButton(ref input, RemoteButton.Down, "D Pad/Down"); TestButton(ref input, RemoteButton.Left, "D Pad/Left"); TestButton(ref input, RemoteButton.Right, "D Pad/Right"); TestButton(ref input, RemoteButton.One, "Button/1"); TestButton(ref input, RemoteButton.Two, "Button/2"); TestButton(ref input, RemoteButton.A, "Button/A"); TestButton(ref input, RemoteButton.B, "Button/B"); TestButton(ref input, RemoteButton.Minus, "Function/Minus"); TestButton(ref input, RemoteButton.Plus, "Function/Plus"); TestAcceleration(input.acc.x, "Accelerometer/X"); TestAcceleration(input.acc.y, "Accelerometer/Y"); TestAcceleration(input.acc.z, "Accelerometer/Z"); }