public Time() : base() { _TimingTimer = new Regulus.Utility.Timer(new TimeSpan(0, 1, 0), (current) => { if (_Time != null) { _Request.Reset(); _Time.GetTick().OnValue += _Timing; } }); }
public InjuryToIdleBehaviorHandler(float interval) { _Timer = new Utility.Timer(interval, _Timeup); }