Example #1
0
 public Juego4()
 {
     resul = new List <Resultados4> ();
     resul.Add(new Resultados4("Prisma Triangular", 4f, 10f, 6f, 120.0f, 12f));
     resul.Add(new Resultados4("Prisma Cuadrangular", 3f, 10f, 0f, 90f, 9f));
     resul.Add(new Resultados4("Prisma Pentagonal", 2.4f, 10.0f, 1.65f, 99.0f, 9.9f));
     resul.Add(new Resultados4("Prisma Hexagonal", 2.0f, 10.0f, 1.73f, 103.8f, 10.38f));
     resul.Add(new Resultados4("Prisma Decagonal", 1.2f, 10.0f, 1.85f, 111f, 11.1f));
     resul.Add(new Resultados4("Cilindro", 2.0f, 10.0f, 0f, 125.66f, 12.56f));
     errores   = 0;
     correctos = 0;
     reglas    = new ReglasJuego4();
 }
Example #2
0
 protected virtual void Start()
 {
     mTrackableBehaviour = GetComponent <TrackableBehaviour>();
     if (mTrackableBehaviour)
     {
         mTrackableBehaviour.RegisterTrackableEventHandler(this);
     }
     txtTarget   = GameObject.Find("txtTarget").GetComponent <Text> ();
     txtFind     = GameObject.Find("txtFind").GetComponent <Text> ();
     txtAviso    = GameObject.Find("txtAviso").GetComponent <Text> ();
     lblObjetivo = GameObject.Find("lblObjetivo").GetComponent <Text> ();
     reglas      = new ReglasJuego4();
     raw2        = GameObject.Find("RawPausa").GetComponent <RawImage> ();
     textura     = new Texture2D(150, 150, TextureFormat.RGBA32, false);
 }