public void SendRefillFromBottle() { Debug.Assert(Sync.IsServer); var msg = new RefillFromBottleMsg(); msg.CharacterEntityId = Entity.EntityId; Sync.Layer.SendMessageToAll(ref msg); }
private static void OnRefillFromBottle(MySyncCharacter syncObject, ref RefillFromBottleMsg message, MyNetworkClient sender) { if (syncObject.Entity == MySession.LocalCharacter) { syncObject.Entity.OxygenComponent.ShowRefillFromBottleNotification(); } }