public void Click_s() { int i, j; change.SetActive(true); gameObject.SetActive(false); blackAI.SetActive(false); whiteAI.SetActive(false); tip.SetActive(true); loadandsave.SetActive(true); loadorsave.text = "读档"; changetext.text = "落子"; Tips.text = "黑方先行"; StepNumber.text = "当前步数:" + ReferenceTable.turns; if (ReferenceTable.if_first == 0) { GameObject.Instantiate(blue, blue.transform.position, blue.transform.rotation); ReferenceTable.if_first = 1; ReferenceTable.now_position[0] = 7; ReferenceTable.now_position[1] = 7; } else { //GameObject.FindWithTag("Blue").GetComponent<Blue>().Movenow(7, 7); } ReferenceTable.now_if_player = 0; ReferenceTable.turns = 0; //ReferenceTable.now_position[0] = 7; ReferenceTable.if_start = 1; //ReferenceTable.now_position[1] = 7; ReferenceTable.Initialize(); for (i = 0; i < 15; i++) { for (j = 0; j < 15; j++) { ReferenceTable.checkerboard[i, j] = 0; } } }