public ReelScenario this[ReelPos index] { get { switch (index) { case ReelPos.Left: return(Left); case ReelPos.Middle: return(Middle); case ReelPos.Right: return(Right); default: throw new InvalidEnumArgumentException(); } } }
public ReachInfo(RoleValue reachRole, ReelPos reachPos) { this.ReachedRole = reachRole; this.ReachReelPos = reachPos; }