void CheckForKeyPresses() { if (Input.GetKeyDown("4")) { BlueStrings.Add("SLOW"); } else if (Input.GetKeyDown("5")) { BlueStrings.Add("FAST"); } else if (Input.GetKeyDown("6")) { BlueStrings.Add("FLASH"); } else if (Input.GetKeyDown("7")) { BlueStrings.Add("CATS"); } else if (Input.GetKeyDown("8")) { BlueStrings.Add("DOGS"); } else if (Input.GetKeyDown("9")) { BlueStrings.Add("TROLL"); } else if (Input.GetKeyDown("r")) { RedStrings.Add("SLOW"); } else if (Input.GetKeyDown("t")) { RedStrings.Add("FAST"); } else if (Input.GetKeyDown("y")) { RedStrings.Add("FLASH"); } else if (Input.GetKeyDown("u")) { RedStrings.Add("CATS"); } else if (Input.GetKeyDown("i")) { RedStrings.Add("DOGS"); } else if (Input.GetKeyDown("o")) { RedStrings.Add("TROLL"); } }
List <string> DoTextCheck() { string RedResponse = ""; string BlueResponse = ""; if (BlueStrings.Count >= 1) { BlueResponse = BlueStrings.GroupBy(i => i).OrderByDescending(grp => grp.Count()).Select(grp => grp.Key).First(); } else { BlueResponse = "No response"; } if (RedStrings.Count >= 1) { RedResponse = RedStrings.GroupBy(i => i).OrderByDescending(grp => grp.Count()).Select(grp => grp.Key).First(); } else { RedResponse = "No response"; } //RedResponse = "TROLL"; //Simulate audience response //BlueResponse = "SLOW"; BlueStrings.Clear(); RedStrings.Clear(); List <string> MostPopularStrings = new List <string> (2); MostPopularStrings.Add(BlueResponse); //Blue Team Response MostPopularStrings.Add(RedResponse); //Red Team Response return(MostPopularStrings); }