static void Main(string[] args) { // Pato Bravo MallardDuck md = new MallardDuck(); md.Display(); md.Swim(); md.Fly(); md.Quack(); System.Console.WriteLine("\n"); // Pato Cabeça-vermelha RedHeadDuck rhd = new RedHeadDuck(); rhd.Display(); rhd.Swim(); rhd.Fly(); rhd.Quack(); System.Console.WriteLine("\n"); // Pato de Borracha RubberDuck rd = new RubberDuck(); rhd.Display(); rhd.Swim(); rd.Quack(); // Chia invés de grasnar System.Console.WriteLine("\n"); Console.ReadKey(); }
static void Main(string[] args) { Duck duck = new MallardDuck(); PrintMsg(duck); sb.AppendLine(); duck = new RedHeadDuck(); duck.SetFlyBehavior(Delegation.New <FlyBehavior>(typeof(NoVoice))); duck.SetQuackBehavior(new QuackBehavior(typeof(Squeak))); PrintMsg(duck); sb.AppendLine(); duck = new RedHeadDuck(); duck.SetQuackBehavior(new QuackBehavior(typeof(NoVoice))); PrintMsg(duck); sb.AppendLine(); duck = new RubberDuck(); duck.SetFlyBehavior(Delegation.New <FlyBehavior>(typeof(FlyNoWay))); //new FlyBehavior(typeof(FlyNoWay)) duck.SetQuackBehavior(new QuackBehavior(typeof(MuteQuack))); PrintMsg(duck); sb.Append(duck.Swim()); sb.AppendLine(); Console.WriteLine(sb.ToString()); Console.ReadLine(); }
public static void Main(string[] args) { //A DEPENDENCY INJECTOR OR FACTORY SHOULD REPLACE ALL THIS DECLARATIONS IFlyBehavior canFly = new FlyWithWings(); IFlyBehavior cantFly = new FlyNoWay(); IQuackBehavior quack = new Quack(); IQuackBehavior squeack = new Squeack(); IQuackBehavior mute = new MuteQuack(); List <Duck> ducks = new List <Duck>(); Duck mallardDuck = new MallardDuck(canFly, quack); Duck redHeadDuck = new RedHeadDuck(canFly, quack); Duck decoyDuck = new DecoyDuck(cantFly, mute); Duck rubberDuck = new RubberDuck(cantFly, squeack); ducks.Add(mallardDuck); ducks.Add(redHeadDuck); ducks.Add(decoyDuck); ducks.Add(rubberDuck); //NOW WE WILL MAKE OUR DUCKS DISPLAY FLY AND QUACK foreach (Duck duck in ducks) { duck.Display(); duck.PerformFly(); duck.PerformQuack(); Console.WriteLine("---------------"); } Console.ReadLine(); }
public static void Main(string[] args) { BlueHeadDuck obj = new BlueHeadDuck(); obj.Swim(); obj.Display(); RedHeadDuck obj2 = new RedHeadDuck(); obj2.Swim(); obj2.Display(); PlasticDuck obj3 = new PlasticDuck(); obj3.Swim(); obj3.Display(); obj3.PerformFly(); Console.Read(); }
public static void RevisaoPOO1() { Duck duck = new Duck(); MallardDuck mallardDuck = new MallardDuck(); RubberDuck rubberDuck = new RubberDuck(); RedHeadDuck redHeadDuck = new RedHeadDuck(); duck.display(); duck.swim(); mallardDuck.display(); mallardDuck.quack(); mallardDuck.fly(); rubberDuck.display(); rubberDuck.quack(); redHeadDuck.display(); redHeadDuck.fly(); redHeadDuck.quack(); }
static void Main(string[] args) { MallardDuck mallard = new MallardDuck(); RedHeadDuck redHead = new RedHeadDuck(); RubberDuck rubber = new RubberDuck(); DecoyDuck decoy = new DecoyDuck(); RobotDuck robot = new RobotDuck(); ModelDuck model = new ModelDuck(); PerformDuckFunctions(mallard); PerformDuckFunctions(redHead); PerformDuckFunctions(rubber); PerformDuckFunctions(decoy); PerformDuckFunctions(robot); PerformDuckFunctions(model); model.SetFlyBehaviour(new FlyRocketPowered()); PerformDuckFunctions(model); Console.ReadKey(); }
public static void Main(string[] args) { var host = CreateHostBuilder(args).Build(); using (var scope = host.Services.CreateScope()) { var services = scope.ServiceProvider; try { //var context = services.GetRequiredService<AnimalCrossingContext>(); DbInitialiser.Initialize(services); } catch (Exception ex) { var logger = services.GetRequiredService <ILogger <Program> >(); logger.LogError(ex, "An error occurred while seeding the database."); } } FlyWithWing fly = new FlyWithWing(); FlyNoWay noFly = new FlyNoWay(); MallardDuck md = new MallardDuck(fly); RedHeadDuck red = new RedHeadDuck(fly); RubberDuck rd = new RubberDuck(noFly); md.Display(); md.Fly(); red.Display(); red.Fly(); rd.Display(); rd.Fly(); host.Run(); }