public override Builder AddPlayers()
        {
            AbstractFactory factory = new BlueFactory();
            MapObject       p1      = factory.getPlayer(new Coordinates(1, 1));

            moList[1, 1].Add(p1);
            factory = new RedFactory();
            MapObject p2 = factory.getPlayer(new Coordinates(Width - 2, Width - 2));

            moList[Width - 2, Width - 2].Add(p2);
            GlobalVar.getGm().setPlayers((Player)p1, (Player)p2);
            return(this);
        }