public void RectangleCoverTiles(float x, float y, float size) { var rectangle = new RectangleShape(new Vector2(x + size / 2, y + size / 2), new Vector2(size, size)); List <Vector2I> coverTiles = rectangle.CoverTiles(); if (TestUtils.FloatEq(x, 0.2f) && TestUtils.FloatEq(y, 0.2f) && TestUtils.FloatEq(size, 0.5f)) { Assert.True(coverTiles.Count == 1); Assert.Contains(Vector2I.Zero, coverTiles); } if (TestUtils.FloatEq(x, 0f) && TestUtils.FloatEq(y, 0f) && TestUtils.FloatEq(size, 1.5f)) { Assert.True(coverTiles.Count == 4); Assert.Contains(Vector2I.Zero, coverTiles); Assert.Contains(Vector2I.Zero, coverTiles); Assert.Contains(new Vector2I(0, 1), coverTiles); Assert.Contains(new Vector2I(1, 0), coverTiles); Assert.Contains(new Vector2I(1, 1), coverTiles); return; } if (TestUtils.FloatEq(x, 0f) && TestUtils.FloatEq(y, 0f) && TestUtils.FloatEq(size, 2f)) { Assert.True(coverTiles.Count == 4); Assert.Contains(Vector2I.Zero, coverTiles); Assert.Contains(new Vector2I(0, 1), coverTiles); Assert.Contains(new Vector2I(1, 0), coverTiles); Assert.Contains(new Vector2I(1, 1), coverTiles); return; } if (TestUtils.FloatEq(x, 0.1f) && TestUtils.FloatEq(y, 0.1f) && TestUtils.FloatEq(size, 1.5f)) { Assert.True(coverTiles.Count == 4); Assert.Contains(Vector2I.Zero, coverTiles); Assert.Contains(new Vector2I(0, 1), coverTiles); Assert.Contains(new Vector2I(1, 0), coverTiles); Assert.Contains(new Vector2I(1, 1), coverTiles); } }
public void RectangleCoverTiles(float x, float y, float size) { var rectangle = new RectangleShape(new Vector2(x + size/2, y + size/2), new Vector2(size, size)); List<Vector2I> coverTiles = rectangle.CoverTiles(); if (TestUtils.FloatEq(x, 0.2f) && TestUtils.FloatEq(y, 0.2f) && TestUtils.FloatEq(size, 0.5f)) { Assert.True(coverTiles.Count == 1); Assert.Contains(Vector2I.Zero, coverTiles); } if (TestUtils.FloatEq(x, 0f) && TestUtils.FloatEq(y, 0f) && TestUtils.FloatEq(size, 1.5f)) { Assert.True(coverTiles.Count == 4); Assert.Contains(Vector2I.Zero, coverTiles); Assert.Contains(Vector2I.Zero, coverTiles); Assert.Contains(new Vector2I(0, 1), coverTiles); Assert.Contains(new Vector2I(1, 0), coverTiles); Assert.Contains(new Vector2I(1, 1), coverTiles); return; } if (TestUtils.FloatEq(x, 0f) && TestUtils.FloatEq(y, 0f) && TestUtils.FloatEq(size, 2f)) { Assert.True(coverTiles.Count == 4); Assert.Contains(Vector2I.Zero, coverTiles); Assert.Contains(new Vector2I(0, 1), coverTiles); Assert.Contains(new Vector2I(1, 0), coverTiles); Assert.Contains(new Vector2I(1, 1), coverTiles); return; } if (TestUtils.FloatEq(x, 0.1f) && TestUtils.FloatEq(y, 0.1f) && TestUtils.FloatEq(size, 1.5f)) { Assert.True(coverTiles.Count == 4); Assert.Contains(Vector2I.Zero, coverTiles); Assert.Contains(new Vector2I(0, 1), coverTiles); Assert.Contains(new Vector2I(1, 0), coverTiles); Assert.Contains(new Vector2I(1, 1), coverTiles); } }