public void DrawRectangle() { var Instructions = new Dictionary <ConsoleCommand, string> { { ConsoleCommand.ObjectType, "R" }, { ConsoleCommand.X1, "14" }, { ConsoleCommand.Y1, "1" }, { ConsoleCommand.X2, "18" }, { ConsoleCommand.Y2, "3" } }; List <DataLine> Actual = new RectangleBuilder().BuildGeometry(Canvas, Instructions); List <DataLine> Expected = new List <DataLine> { new DataLine { Line = new StringBuilder().Insert(0, "----------------------") }, new DataLine { Line = new StringBuilder().Insert(0, "| xxxxx |") }, new DataLine { Line = new StringBuilder().Insert(0, "| x x |") }, new DataLine { Line = new StringBuilder().Insert(0, "| xxxxx |") }, new DataLine { Line = new StringBuilder().Insert(0, "| |") }, new DataLine { Line = new StringBuilder().Insert(0, "----------------------") } }; Expected.ForEach(x => Assert.AreEqual(x.Line.ToString(), Actual[Expected.IndexOf(x)].Line.ToString())); }
private int result = 0; //0: nothing, 1: loading, 2: failure, 3: succeed. private void StartLoadingBar() { result = 1; rbBlackScreen = ScreenElement.BuildRectangle("BlackScreen0", Parent).SetSize(32, 32); sbLoading = ScreenElement.BuildSprite("Loading", Parent).SetSprite(gm.spriteDB.loading).PlaceOutside(Direction.Up); loadingCoroutine = StartCoroutine(AnimateLoadingBar()); }
private void OpenAreaSelection() { currentScreen = 1; //If the player is entering the map he already is in, start hovering in his current area, rather than the 'area 0' of that map. displayArea = (displayMap == originalMap) ? OriginalAreaIndexInCurrentMap : 0; if (currentAreaMarker != null) { currentAreaMarker.SetActive(false); } //The marker that indicates the area that is being chosen. hoveredMarker = ScreenElement.BuildRectangle("OptionMarker", screenDisplay.transform).SetSize(2, 2).SetFlickPeriod(0.25f) .SetPosition(thisWorldData.areas[SelectedArea].coords); hoveredAreaName = ScreenElement.BuildTextBox("AreaName", screenDisplay.transform, DFont.Small).SetText("area").SetPosition(28, 5); if (displayMap == 0 || displayMap == 3) { hoveredAreaName.SetPosition(2, 1); } else { hoveredAreaName.SetPosition(2, 26); } hoveredAreaName.Text = string.Format("area{0:00}", SelectedArea + 1); //+1 because, in game, areas start at #1, not 0. }
private void DrawAreaMarkers(bool displayOriginalArea) { ClearMarkers(); //Destroy all current markers. int[] shownAreas = thisWorldData.GetAreasInMap(displayMap); foreach (int i in shownAreas) { if (gm.WorldMgr.GetAreaCompleted(originalWorld, i)) { RectangleBuilder marker = ScreenElement.BuildRectangle($"Area {i} Marker", Parent) .SetSize(2, 2).SetPosition(thisWorldData.areas[i].coords); completedMarkers.Add(marker); } if (displayOriginalArea) { if (originalArea == i) { currentAreaMarker = ScreenElement.BuildRectangle($"Current Area Marker", Parent) .SetSize(2, 2).SetPosition(thisWorldData.areas[i].coords).SetFlickPeriod(0.25f); completedMarkers.Add(currentAreaMarker); } } } }
public void Fill() { var Instructions = new Dictionary <ConsoleCommand, string> { { ConsoleCommand.ObjectType, "L" }, { ConsoleCommand.X1, "1" }, { ConsoleCommand.Y1, "2" }, { ConsoleCommand.X2, "6" }, { ConsoleCommand.Y2, "2" } }; List <DataLine> Actual = new LineBuilder().BuildGeometry(Canvas, Instructions); Instructions = new Dictionary <ConsoleCommand, string> { { ConsoleCommand.ObjectType, "L" }, { ConsoleCommand.X1, "6" }, { ConsoleCommand.Y1, "3" }, { ConsoleCommand.X2, "6" }, { ConsoleCommand.Y2, "4" } }; Actual = new LineBuilder().BuildGeometry(Canvas, Instructions); Instructions = new Dictionary <ConsoleCommand, string> { { ConsoleCommand.ObjectType, "R" }, { ConsoleCommand.X1, "14" }, { ConsoleCommand.Y1, "1" }, { ConsoleCommand.X2, "18" }, { ConsoleCommand.Y2, "3" } }; Actual = new RectangleBuilder().BuildGeometry(Canvas, Instructions); Instructions = new Dictionary <ConsoleCommand, string> { { ConsoleCommand.ObjectType, "B" }, { ConsoleCommand.X1, "10" }, { ConsoleCommand.Y1, "3" }, { ConsoleCommand.Colour, "o" } }; Actual = new FillUtility().Fill(Canvas, Instructions); List <DataLine> Expected = new List <DataLine> { new DataLine { Line = new StringBuilder().Insert(0, "----------------------") }, new DataLine { Line = new StringBuilder().Insert(0, "|oooooooooooooxxxxxoo|") }, new DataLine { Line = new StringBuilder().Insert(0, "|xxxxxxooooooox xoo|") }, new DataLine { Line = new StringBuilder().Insert(0, "| xoooooooxxxxxoo|") }, new DataLine { Line = new StringBuilder().Insert(0, "| xoooooooooooooo|") }, new DataLine { Line = new StringBuilder().Insert(0, "----------------------") } }; Expected.ForEach(x => Assert.AreEqual(x.Line.ToString(), Actual[Expected.IndexOf(x)].Line.ToString())); }
public static void TestTopic() { RectangleBuilder rectangleBuilder = BuildBaseSquare; Rectangle rectangle = rectangleBuilder(); Debug.WriteLine($"CovarianceDelegate: Rectangle has been created with sides top-right-bottom-left - {rectangle.TopSideSize}-{rectangle.RightSideSize}-{rectangle.BottomSideSize}-{rectangle.LeftSideSize}."); }
public void GetAreaTest() { // Arange FigureBuilder rectangleBuilder = new RectangleBuilder("RectangleFigure"); Figures rectangleFigure1 = rectangleBuilder.Create(5, 4); double expected = 20; //Act var result = rectangleFigure1.GetArea(); // Assert Assert.AreEqual(result, expected, 0.01); }
private IEnumerator PADisplayPattern() { gm.LockInput(); keypad = ScreenElement.BuildSprite("Keypad", Parent).SetSize(24, 24).Center().SetSprite(gm.spriteDB.jackpot_pad); keys[0] = ScreenElement.BuildSprite("Key Left", Parent).SetSize(8, 12).SetPosition(4, 10) .SetSprite(gm.spriteDB.jackpot_keys[0]).SetTransparent(true).SetActive(false); keys[1] = ScreenElement.BuildSprite("Key Right", Parent).SetSize(8, 12).SetPosition(20, 10) .SetSprite(gm.spriteDB.jackpot_keys[1]).SetTransparent(true).SetActive(false); keys[2] = ScreenElement.BuildSprite("Key Up", Parent).SetSize(12, 8).SetPosition(10, 4) .SetSprite(gm.spriteDB.jackpot_keys[2]).SetTransparent(true).SetActive(false); keys[3] = ScreenElement.BuildSprite("Key Down", Parent).SetSize(12, 8).SetPosition(10, 20) .SetSprite(gm.spriteDB.jackpot_keys[3]).SetTransparent(true).SetActive(false); SpriteBuilder hourglass = ScreenElement.BuildSprite("Hourglass", Parent).SetSprite(gm.spriteDB.hourglass); yield return(new WaitForSeconds(0.75f)); hourglass.Dispose(); for (int i = 0; i < pattern.Length; i++) { audioMgr.PlaySound(audioMgr.beepLow); keys[pattern[i]].SetActive(true); yield return(new WaitForSeconds(delay)); keys[pattern[i]].SetActive(false); } //Black screen: RectangleBuilder rbBlackScreen = ScreenElement.BuildRectangle("BlackScreen0", Parent).SetSize(32, 32); SpriteBuilder sbLoading = ScreenElement.BuildSprite("Loading", Parent).SetSprite(gm.spriteDB.loading).PlaceOutside(Direction.Up); for (int i = 0; i < 64; i++) { sbLoading.Move(Direction.Down); yield return(new WaitForSeconds((delay * 2f) / 64)); } rbBlackScreen.Dispose(); sbLoading.Dispose(); //Ready the player: keypad.Move(Direction.Down, 4); keys.Move(Direction.Down, 4); tbTime = ScreenElement.BuildTextBox("Time", screenDisplay.transform, DFont.Small) .SetText("TIME").SetSize(18, 5).SetPosition(1, 1); tbTimeCount = ScreenElement.BuildTextBox("TimeCount", screenDisplay.transform, DFont.Small) .SetText(timeRemaining.ToString()).SetSize(10, 5).SetPosition(22, 1); StartCoroutine(TimeCount()); gm.UnlockInput(); }
public void GetPerimeterTest() { // Arange double[] v = { 5, 4 }; RectangleFigure rectangleFigure2 = new RectangleFigure(v); FigureBuilder rectangleBuilder = new RectangleBuilder("RectangleFigure"); Figures rectangleFigure1 = rectangleBuilder.Create(5, 4); double expected = 18; //Act var result = rectangleFigure2.GetPerimeter(); // Assert Assert.AreEqual(result, expected); }
public void Equals1_RectangleFigure_True() { // Arange double[] v = { 3, 6 }; RectangleFigure rectangleFigure2 = new RectangleFigure(v); FigureBuilder rectangleBuilder1 = new RectangleBuilder("RectangleFigure"); Figures rectangleFigure1 = rectangleBuilder1.Create(3, 6); //Act var result = RectangleFigure.Equals1(rectangleFigure1, rectangleFigure2); // Assert Assert.IsTrue(result); }
public void RectangleFigureTest() { // Arange double[] v = { 5, 4 }; // RectangleFigure rectangleFigure = new RectangleFigure(v); FigureBuilder rectangleBuilder = new RectangleBuilder("RectangleFigure"); Figures rectangleFigure1 = rectangleBuilder.Create(5, 4); var expected = Convert.ToString(rectangleFigure1); //Act var result = new RectangleFigure(v); var result1 = Convert.ToString(result); // Assert Assert.AreEqual(expected, result1); // Assert.Fail(); }
public override void ReflowScreen(Screen screen, List <Window> windows) { if (windows.Count == 0) { return; } int mainPanelCount = Math.Min(windows.Count, base.MainPaneCount); int secondaryPanelCount = windows.Count - mainPanelCount; bool hasSecondaryPane = secondaryPanelCount > 0; double mainPaneWindowHeight = Math.Round((double)screen.WorkingArea.Height / mainPanelCount); double secondaryPaneWindowHeight = hasSecondaryPane ? Math.Round((double)screen.WorkingArea.Height / secondaryPanelCount) : 0.0; double mainPaneWindowWidth = Math.Round((double)screen.WorkingArea.Width * (hasSecondaryPane ? base.MainPaneSize : 1)); double secondaryPaneWindowWidth = screen.WorkingArea.Width - mainPaneWindowWidth; for (int i = 0; i < windows.Count; ++i) { Window window = windows[i]; RectangleBuilder frame = new RectangleBuilder(); if (i < mainPanelCount) { frame.X = screen.WorkingArea.X; frame.Y = (int)(screen.WorkingArea.Y + (mainPaneWindowHeight * i)); frame.Width = (int)mainPaneWindowWidth; frame.Height = (int)mainPaneWindowHeight; } else { frame.X = (int)(screen.WorkingArea.X + mainPaneWindowWidth); frame.Y = (int)(screen.WorkingArea.Y + (secondaryPaneWindowHeight * (i - mainPanelCount))); frame.Width = (int)secondaryPaneWindowWidth; frame.Height = (int)secondaryPaneWindowHeight; } base.SetWindowPosition(window, frame); } }