public void FinishRectangle(RemoteRect rect) { CurrentRect = new RemoteRect(); InvokeUI(() => { Rectangles.Add(rect); }); RectangleAdded?.Invoke(this, new RemoteRectAddedEventArgs() { Rect = rect }); }
protected override void OnEntityAdded(Rectangle entity) { RectangleAdded?.Invoke(this, new RectangleEventArgs(entity)); }