public override void Process() { ResourceManager resourceManager = new ResourceManager(context.Server); MapOptions options = MapOptions.SectorGrid | MapOptions.BordersMajor | MapOptions.NamesMajor | MapOptions.NamesMinor; Stylesheet.Style style = Stylesheet.Style.Poster; ParseOptions(ref options, ref style); double x = GetDoubleOption("x", 0); double y = GetDoubleOption("y", 0); double scale = Util.Clamp(GetDoubleOption("scale", 0), MinScale, MaxScale); int width = Util.Clamp(GetIntOption("w", NormalTileWidth), MinDimension, MaxDimension); int height = Util.Clamp(GetIntOption("h", NormalTileHeight), MinDimension, MaxDimension); Size tileSize = new Size(width, height); RectangleF tileRect = new RectangleF(); tileRect.X = (float)(x * tileSize.Width / (scale * Astrometrics.ParsecScaleX)); tileRect.Y = (float)(y * tileSize.Height / (scale * Astrometrics.ParsecScaleY)); tileRect.Width = (float)(tileSize.Width / (scale * Astrometrics.ParsecScaleX)); tileRect.Height = (float)(tileSize.Height / (scale * Astrometrics.ParsecScaleY)); DateTime dt = DateTime.Now; bool silly = (Math.Abs((int)x % 2) == Math.Abs((int)y % 2)) && (dt.Month == 4 && dt.Day == 1); silly = GetBoolOption("silly", silly); Selector selector = new RectSelector(SectorMap.ForMilieu(resourceManager, GetStringOption("milieu")), resourceManager, tileRect); Stylesheet styles = new Stylesheet(scale, options, style); RenderContext ctx = new RenderContext(resourceManager, selector, tileRect, scale, options, styles, tileSize); ctx.Silly = silly; ctx.ClipOutsectorBorders = true; ProduceResponse(context, "Tile", ctx, tileSize); }
public override void Process() { ResourceManager resourceManager = new ResourceManager(context.Server); MapOptions options = MapOptions.SectorGrid | MapOptions.BordersMajor | MapOptions.NamesMajor | MapOptions.NamesMinor; Stylesheet.Style style = Stylesheet.Style.Poster; ParseOptions(ref options, ref style); double x = GetDoubleOption("x", 0); double y = GetDoubleOption("y", 0); double scale = Util.Clamp(GetDoubleOption("scale", 0), MinScale, MaxScale); int width = GetIntOption("w", NormalTileWidth); int height = GetIntOption("h", NormalTileHeight); if (width < 0 || height < 1) { throw new HttpError(400, "Bad Request", string.Format("Requested dimensions ({0}x{1}) invalid.", width, height)); } if (width * height > MaxDimension * MaxDimension) { throw new HttpError(400, "Bad Request", string.Format("Requested dimensions ({0}x{1}) too large.", width, height)); } Size tileSize = new Size(width, height); RectangleF tileRect = new RectangleF(); tileRect.X = (float)(x * tileSize.Width / (scale * Astrometrics.ParsecScaleX)); tileRect.Y = (float)(y * tileSize.Height / (scale * Astrometrics.ParsecScaleY)); tileRect.Width = (float)(tileSize.Width / (scale * Astrometrics.ParsecScaleX)); tileRect.Height = (float)(tileSize.Height / (scale * Astrometrics.ParsecScaleY)); DateTime dt = DateTime.Now; bool silly = (Math.Abs((int)x % 2) == Math.Abs((int)y % 2)) && (dt.Month == 4 && dt.Day == 1); silly = GetBoolOption("silly", silly); Selector selector = new RectSelector(SectorMap.ForMilieu(resourceManager, GetStringOption("milieu")), resourceManager, tileRect); Stylesheet styles = new Stylesheet(scale, options, style); RenderContext ctx = new RenderContext(resourceManager, selector, tileRect, scale, options, styles, tileSize); ctx.Silly = silly; ctx.ClipOutsectorBorders = true; ProduceResponse(context, "Tile", ctx, tileSize); }
public override void Process() { ResourceManager resourceManager = new ResourceManager(context.Server); MapOptions options = MapOptions.SectorGrid | MapOptions.FilledBorders; Stylesheet.Style style = Stylesheet.Style.Poster; ParseOptions(ref options, ref style); float x = -0.5f; float y = -0.5f; float scale = 2; Size tileSize = new Size(1000, 1000); RectangleF tileRect = new RectangleF(); tileRect.X = x * tileSize.Width / (scale * Astrometrics.ParsecScaleX); tileRect.Y = y * tileSize.Height / (scale * Astrometrics.ParsecScaleY); tileRect.Width = tileSize.Width / (scale * Astrometrics.ParsecScaleX); tileRect.Height = tileSize.Height / (scale * Astrometrics.ParsecScaleY); Selector selector = new RectSelector( SectorMap.ForMilieu(resourceManager, GetStringOption("milieu")), resourceManager, tileRect); Stylesheet styles = new Stylesheet(scale, options, style); styles.microRoutes.visible = true; styles.macroRoutes.visible = false; styles.macroBorders.visible = false; styles.microBorders.visible = true; styles.capitals.visible = false; styles.worlds.visible = true; styles.worldDetails = WorldDetails.Dotmap; styles.showAllSectorNames = false; styles.showSomeSectorNames = false; styles.macroNames.visible = false; styles.pseudoRandomStars.visible = false; styles.fillMicroBorders = true; RenderContext ctx = new RenderContext(resourceManager, selector, tileRect, scale, options, styles, tileSize); ctx.ClipOutsectorBorders = true; ProduceResponse(context, "Overview", ctx, tileSize); }
public override void Process(ResourceManager resourceManager) { MapOptions options = MapOptions.SectorGrid | MapOptions.BordersMajor | MapOptions.NamesMajor | MapOptions.NamesMinor; Style style = Style.Poster; ParseOptions(ref options, ref style); double x = GetDoubleOption("x", 0); double y = GetDoubleOption("y", 0); double scale = GetDoubleOption("scale", 0).Clamp(MinScale, MaxScale); int width = GetIntOption("w", NormalTileWidth); int height = GetIntOption("h", NormalTileHeight); if (width < 1 || height < 1) { throw new HttpError(400, "Bad Request", $"Requested dimensions ({width}x{height}) invalid."); } if (width * height > MaxDimension * MaxDimension) { throw new HttpError(400, "Bad Request", $"Requested dimensions ({width}x{height}) too large."); } Size tileSize = new Size(width, height); RectangleF tileRect = new RectangleF() { X = (float)(x * tileSize.Width / (scale * Astrometrics.ParsecScaleX)), Y = (float)(y * tileSize.Height / (scale * Astrometrics.ParsecScaleY)), Width = (float)(tileSize.Width / (scale * Astrometrics.ParsecScaleX)), Height = (float)(tileSize.Height / (scale * Astrometrics.ParsecScaleY)) }; DateTime dt = DateTime.Now; Selector selector = new RectSelector(SectorMap.ForMilieu(resourceManager, GetStringOption("milieu")), resourceManager, tileRect); Stylesheet styles = new Stylesheet(scale, options, style); RenderContext ctx = new RenderContext(resourceManager, selector, tileRect, scale, options, styles, tileSize) { ClipOutsectorBorders = true }; ProduceResponse(Context, "Tile", ctx, tileSize, AbstractMatrix.Identity); }
public override void Process(ResourceManager resourceManager) { Selector selector; RectangleF tileRect; MapOptions options = MapOptions.SectorGrid | MapOptions.SubsectorGrid | MapOptions.BordersMajor | MapOptions.BordersMinor | MapOptions.NamesMajor | MapOptions.NamesMinor | MapOptions.WorldsCapitals | MapOptions.WorldsHomeworlds; Style style = Style.Poster; ParseOptions(ref options, ref style); string title; bool clipOutsectorBorders; if (HasOption("x1") && HasOption("x2") && HasOption("y1") && HasOption("y2")) { // Arbitrary rectangle int x1 = GetIntOption("x1", 0); int x2 = GetIntOption("x2", 0); int y1 = GetIntOption("y1", 0); int y2 = GetIntOption("y2", 0); tileRect = new RectangleF() { X = Math.Min(x1, x2), Y = Math.Min(y1, y2) }; tileRect.Width = Math.Max(x1, x2) - tileRect.X; tileRect.Height = Math.Max(y1, y2) - tileRect.Y; // NOTE: This (re)initializes a static data structure used for // resolving names into sector locations, so needs to be run // before any other objects (e.g. Worlds) are loaded. SectorMap.Milieu map = SectorMap.ForMilieu(resourceManager, GetStringOption("milieu")); selector = new RectSelector(map, resourceManager, tileRect, slop: false); // Include specified hexes tileRect.Offset(-1, -1); tileRect.Width += 1; tileRect.Height += 1; title = $"Poster ({x1},{y1}) - ({x2},{y2})"; clipOutsectorBorders = true; } else if (HasOption("domain")) { string domain = GetStringOption("domain") !; double x, y, w = 2, h = 2; switch (domain.ToLowerInvariant()) { case "deneb": x = -4; y = -1; title = "Domain of Deneb"; break; case "vland": x = -2; y = -1; title = "Domain of Vland"; break; case "ilelish": x = -2; y = 1; title = "Domain of Ilelish"; break; case "antares": x = 0; y = -2; title = "Domain of Antares"; break; case "sylea": x = 0; y = 0; title = "Domain of Sylea"; break; case "sol": x = 0; y = 2; title = "Domain of Sol"; break; case "gateway": x = 2; y = 0; title = "Domain of Gateway"; break; // And these aren't domains, but... case "foreven": x = -6; y = -1; title = "Land Grant / Foreven"; break; case "imperium": x = -4; y = -1; w = 7; h = 5; title = "Third Imperium"; break; case "solomani": x = -1.5; y = 2.75; w = 4; h = 2.25; title = "Solomani Confederacy"; break; case "zhodani": x = -8; y = -3; w = 5; h = 3; title = "Zhodani Consulate"; break; case "hive": case "hiver": x = 2; y = 1; w = 6; h = 4; title = "Hive Federation"; break; case "aslan": x = -8; y = 1; w = 7; h = 4; title = "Aslan Hierate"; break; case "vargr": x = -4; y = -4; w = 8; h = 3; title = "Vargr Extents"; break; case "kkree": x = 4; y = -2; w = 4; h = 4; title = "Two Thousand Worlds"; break; case "jp": x = 0; y = -3; w = 4; h = 3; title = "Julian Protectorate"; break; // TODO: Zhodani provinces case "chartedspace": x = -8; y = -3; w = 16; h = 8; title = "Charted Space"; break; case "jg": x = 160; y = 0; w = 2; h = 2; title = "Judges Guild"; break; default: throw new HttpError(404, "Not Found", $"Unknown domain: {domain}"); } int x1 = (int)Math.Round(x * Astrometrics.SectorWidth - Astrometrics.ReferenceHex.X + 1); int y1 = (int)Math.Round(y * Astrometrics.SectorHeight - Astrometrics.ReferenceHex.Y + 1); int x2 = (int)Math.Round(x1 + w * Astrometrics.SectorWidth - 1); int y2 = (int)Math.Round(y1 + h * Astrometrics.SectorHeight - 1); tileRect = new RectangleF() { X = Math.Min(x1, x2), Y = Math.Min(y1, y2) }; tileRect.Width = Math.Max(x1, x2) - tileRect.X; tileRect.Height = Math.Max(y1, y2) - tileRect.Y; // NOTE: This (re)initializes a static data structure used for // resolving names into sector locations, so needs to be run // before any other objects (e.g. Worlds) are loaded. SectorMap.Milieu map = SectorMap.ForMilieu(resourceManager, GetStringOption("milieu")); selector = new RectSelector(map, resourceManager, tileRect, slop: false); // Include selected hexes tileRect.Offset(-1, -1); tileRect.Width += 1; tileRect.Height += 1; // Account for jagged hexes tileRect.Height += 0.5f; tileRect.Inflate(0.25f, 0.10f); if (style == Style.Candy) { tileRect.Width += 0.75f; } clipOutsectorBorders = true; } else { // Sector - either POSTed or specified by name Sector?sector = null; options &= ~MapOptions.SectorGrid; if (Context.Request.HttpMethod == "POST") { bool lint = GetBoolOption("lint", defaultValue: false); Func <ErrorLogger.Record, bool>?filter = null; if (lint) { bool hide_uwp = GetBoolOption("hide-uwp", defaultValue: false); bool hide_tl = GetBoolOption("hide-tl", defaultValue: false); filter = (ErrorLogger.Record record) => { if (hide_uwp && record.message.StartsWith("UWP")) { return(false); } if (hide_tl && record.message.StartsWith("UWP: TL")) { return(false); } return(true); }; } ErrorLogger errors = new ErrorLogger(filter); sector = GetPostedSector(Context.Request, errors) ?? throw new HttpError(400, "Bad Request", "Either file or data must be supplied in the POST data."); if (lint && !errors.Empty) { throw new HttpError(400, "Bad Request", errors.ToString()); } title = sector.Names.Count > 0 ? sector.Names[0].Text : "User Data"; // TODO: Suppress all OTU rendering. options &= ~(MapOptions.WorldsHomeworlds | MapOptions.WorldsCapitals); } else { string sectorName = GetStringOption("sector") ?? throw new HttpError(400, "Bad Request", "No sector specified."); SectorMap.Milieu map = SectorMap.ForMilieu(resourceManager, GetStringOption("milieu")); sector = map.FromName(sectorName) ?? throw new HttpError(404, "Not Found", $"The specified sector '{sectorName}' was not found."); title = sector.Names[0].Text; } if (sector != null && HasOption("subsector") && GetStringOption("subsector") !.Length > 0) { string subsector = GetStringOption("subsector") !; int index = sector.SubsectorIndexFor(subsector); if (index == -1) { throw new HttpError(404, "Not Found", $"The specified subsector '{subsector}' was not found."); } selector = new SubsectorSelector(resourceManager, sector, index); tileRect = sector.SubsectorBounds(index); options &= ~(MapOptions.SectorGrid | MapOptions.SubsectorGrid); title = $"{title} - Subsector {'A' + index}"; }
public override void Process(ResourceManager resourceManager) { Selector selector; RectangleF tileRect; MapOptions options = MapOptions.SectorGrid | MapOptions.SubsectorGrid | MapOptions.BordersMajor | MapOptions.BordersMinor | MapOptions.NamesMajor | MapOptions.NamesMinor | MapOptions.WorldsCapitals | MapOptions.WorldsHomeworlds; Style style = Style.Poster; ParseOptions(ref options, ref style); string title; bool clipOutsectorBorders; if (HasOption("x1") && HasOption("x2") && HasOption("y1") && HasOption("y2")) { // Arbitrary rectangle int x1 = GetIntOption("x1", 0); int x2 = GetIntOption("x2", 0); int y1 = GetIntOption("y1", 0); int y2 = GetIntOption("y2", 0); tileRect = new RectangleF() { X = Math.Min(x1, x2), Y = Math.Min(y1, y2) }; tileRect.Width = Math.Max(x1, x2) - tileRect.X; tileRect.Height = Math.Max(y1, y2) - tileRect.Y; // NOTE: This (re)initializes a static data structure used for // resolving names into sector locations, so needs to be run // before any other objects (e.g. Worlds) are loaded. SectorMap.Milieu map = SectorMap.ForMilieu(resourceManager, GetStringOption("milieu")); selector = new RectSelector(map, resourceManager, tileRect, slop: false); // Include specified hexes tileRect.Offset(-1, -1); tileRect.Width += 1; tileRect.Height += 1; title = $"Poster ({x1},{y1}) - ({x2},{y2})"; clipOutsectorBorders = true; } else if (HasOption("domain")) { string domain = GetStringOption("domain"); double x, y, w = 2, h = 2; switch (domain.ToLowerInvariant()) { case "deneb": x = -4; y = -1; title = "Domain of Deneb"; break; case "vland": x = -2; y = -1; title = "Domain of Vland"; break; case "ilelish": x = -2; y = 1; title = "Domain of Ilelish"; break; case "antares": x = 0; y = -2; title = "Domain of Antares"; break; case "sylea": x = 0; y = 0; title = "Domain of Sylea"; break; case "sol": x = 0; y = 2; title = "Domain of Sol"; break; case "gateway": x = 2; y = 0; title = "Domain of Gateway"; break; // And these aren't domains, but... case "foreven": x = -6; y = -1; title = "Land Grant / Foreven"; break; case "imperium": x = -4; y = -1; w = 7; h = 5; title = "Third Imperium"; break; case "solomani": x = -1.5; y = 2.75; w = 4; h = 2.25; title = "Solomani Confederacy"; break; case "zhodani": x = -8; y = -3; w = 5; h = 3; title = "Zhodani Consulate"; break; case "hive": case "hiver": x = 2; y = 1; w = 6; h = 4; title = "Hiver Federation"; break; case "aslan": x = -8; y = 1; w = 7; h = 4; title = "Aslan Hierate"; break; case "vargr": x = -4; y = -4; w = 8; h = 3; title = "Vargr Extents"; break; case "kkree": x = 4; y = -2; w = 4; h = 4; title = "Two Thousand Worlds"; break; case "jp": x = 0; y = -3; w = 4; h = 3; title = "Julian Protectorate"; break; // TODO: Zhodani provinces case "chartedspace": x = -8; y = -3; w = 16; h = 8; title = "Charted Space"; break; case "jg": x = 160; y = 0; w = 2; h = 2; title = "Judges Guild"; break; default: throw new HttpError(404, "Not Found", $"Unknown domain: {domain}"); } int x1 = (int)Math.Round(x * Astrometrics.SectorWidth - Astrometrics.ReferenceHex.X + 1); int y1 = (int)Math.Round(y * Astrometrics.SectorHeight - Astrometrics.ReferenceHex.Y + 1); int x2 = (int)Math.Round(x1 + w * Astrometrics.SectorWidth - 1); int y2 = (int)Math.Round(y1 + h * Astrometrics.SectorHeight - 1); tileRect = new RectangleF() { X = Math.Min(x1, x2), Y = Math.Min(y1, y2) }; tileRect.Width = Math.Max(x1, x2) - tileRect.X; tileRect.Height = Math.Max(y1, y2) - tileRect.Y; // NOTE: This (re)initializes a static data structure used for // resolving names into sector locations, so needs to be run // before any other objects (e.g. Worlds) are loaded. SectorMap.Milieu map = SectorMap.ForMilieu(resourceManager, GetStringOption("milieu")); selector = new RectSelector(map, resourceManager, tileRect, slop: false); // Include selected hexes tileRect.Offset(-1, -1); tileRect.Width += 1; tileRect.Height += 1; // Account for jagged hexes tileRect.Height += 0.5f; tileRect.Inflate(0.25f, 0.10f); if (style == Style.Candy) { tileRect.Width += 0.75f; } clipOutsectorBorders = true; } else { // Sector - either POSTed or specified by name Sector sector = null; options &= ~MapOptions.SectorGrid; if (Context.Request.HttpMethod == "POST") { bool lint = GetBoolOption("lint", defaultValue: false); Func <ErrorLogger.Record, bool> filter = null; if (lint) { bool hide_uwp = GetBoolOption("hide-uwp", defaultValue: false); bool hide_tl = GetBoolOption("hide-tl", defaultValue: false); filter = (ErrorLogger.Record record) => { if (hide_uwp && record.message.StartsWith("UWP")) { return(false); } if (hide_tl && record.message.StartsWith("UWP: TL")) { return(false); } return(true); }; } ErrorLogger errors = new ErrorLogger(filter); sector = GetPostedSector(Context.Request, errors) ?? throw new HttpError(400, "Bad Request", "Either file or data must be supplied in the POST data."); if (lint && !errors.Empty) { throw new HttpError(400, "Bad Request", errors.ToString()); } title = "User Data"; // TODO: Suppress all OTU rendering. options &= ~(MapOptions.WorldsHomeworlds | MapOptions.WorldsCapitals); } else { string sectorName = GetStringOption("sector") ?? throw new HttpError(400, "Bad Request", "No sector specified."); SectorMap.Milieu map = SectorMap.ForMilieu(resourceManager, GetStringOption("milieu")); sector = map.FromName(sectorName) ?? throw new HttpError(404, "Not Found", $"The specified sector '{sectorName}' was not found."); title = sector.Names[0].Text; } if (sector != null && HasOption("subsector") && GetStringOption("subsector").Length > 0) { string subsector = GetStringOption("subsector"); int index = sector.SubsectorIndexFor(subsector); if (index == -1) { throw new HttpError(404, "Not Found", $"The specified subsector '{subsector}' was not found."); } selector = new SubsectorSelector(resourceManager, sector, index); tileRect = sector.SubsectorBounds(index); options &= ~(MapOptions.SectorGrid | MapOptions.SubsectorGrid); title = $"{title} - Subsector {'A' + index}"; } else if (sector != null && HasOption("quadrant") && GetStringOption("quadrant").Length > 0) { string quadrant = GetStringOption("quadrant"); int index; switch (quadrant.ToLowerInvariant()) { case "alpha": index = 0; quadrant = "Alpha"; break; case "beta": index = 1; quadrant = "Beta"; break; case "gamma": index = 2; quadrant = "Gamma"; break; case "delta": index = 3; quadrant = "Delta"; break; default: throw new HttpError(400, "Bad Request", $"The specified quadrant '{quadrant}' is invalid."); } selector = new QuadrantSelector(resourceManager, sector, index); tileRect = sector.QuadrantBounds(index); options &= ~(MapOptions.SectorGrid | MapOptions.SubsectorGrid | MapOptions.SectorsMask); title = $"{title} - {quadrant} Quadrant"; } else { selector = new SectorSelector(resourceManager, sector); tileRect = sector.Bounds; options &= ~(MapOptions.SectorGrid); } // Account for jagged hexes tileRect.Height += 0.5f; tileRect.Inflate(0.25f, 0.10f); if (style == Style.Candy) { tileRect.Width += 0.75f; } clipOutsectorBorders = false; } const double NormalScale = 64; // pixels/parsec - standard subsector-rendering scale double scale = GetDoubleOption("scale", NormalScale).Clamp(MinScale, MaxScale); int rot = GetIntOption("rotation", 0) % 4; int hrot = GetIntOption("hrotation", 0); bool thumb = GetBoolOption("thumb", false); Stylesheet stylesheet = new Stylesheet(scale, options, style); Size tileSize = new Size((int)Math.Floor(tileRect.Width * scale * Astrometrics.ParsecScaleX), (int)Math.Floor(tileRect.Height * scale * Astrometrics.ParsecScaleY)); if (thumb) { tileSize.Width = (int)Math.Floor(16 * tileSize.Width / scale); tileSize.Height = (int)Math.Floor(16 * tileSize.Height / scale); scale = 16; } int bitmapWidth = tileSize.Width, bitmapHeight = tileSize.Height; AbstractMatrix transform = AbstractMatrix.Identity; switch (rot) { case 1: // 90 degrees clockwise transform.RotatePrepend(90); transform.TranslatePrepend(0, -bitmapHeight); Util.Swap(ref bitmapWidth, ref bitmapHeight); break; case 2: // 180 degrees transform.RotatePrepend(180); transform.TranslatePrepend(-bitmapWidth, -bitmapHeight); break; case 3: // 270 degrees clockwise transform.RotatePrepend(270); transform.TranslatePrepend(-bitmapWidth, 0); Util.Swap(ref bitmapWidth, ref bitmapHeight); break; } // TODO: Figure out how to compose rot and hrot properly. Size bitmapSize = new Size(bitmapWidth, bitmapHeight); if (hrot != 0) { ApplyHexRotation(hrot, stylesheet, ref bitmapSize, ref transform); } if (GetBoolOption("clampar", defaultValue: false)) { // Landscape: 1.91:1 (1.91) // Portrait: 4:5 (0.8) const double MIN_ASPECT_RATIO = 0.8; const double MAX_ASPECT_RATIO = 1.91; double aspectRatio = (double)bitmapSize.Width / (double)bitmapSize.Height; Size newSize = bitmapSize; if (aspectRatio < MIN_ASPECT_RATIO) { newSize.Width = (int)Math.Floor(bitmapSize.Height * MIN_ASPECT_RATIO); } else if (aspectRatio > MAX_ASPECT_RATIO) { newSize.Height = (int)Math.Floor(bitmapSize.Width / MAX_ASPECT_RATIO); } if (newSize != bitmapSize) { transform.TranslatePrepend( (newSize.Width - bitmapSize.Width) / 2f, (newSize.Height - bitmapSize.Height) / 2f); bitmapSize = newSize; } } RenderContext ctx = new RenderContext(resourceManager, selector, tileRect, scale, options, stylesheet, tileSize) { ClipOutsectorBorders = clipOutsectorBorders }; ProduceResponse(Context, title, ctx, bitmapSize, transform); }
public override void Process(System.Web.HttpContext context) { // NOTE: This (re)initializes a static data structure used for // resolving names into sector locations, so needs to be run // before any other objects (e.g. Worlds) are loaded. ResourceManager resourceManager = new ResourceManager(context.Server, context.Cache); Selector selector; RectangleF tileRect = new RectangleF(); MapOptions options = MapOptions.SectorGrid | MapOptions.SubsectorGrid | MapOptions.BordersMajor | MapOptions.BordersMinor | MapOptions.NamesMajor | MapOptions.NamesMinor | MapOptions.WorldsCapitals | MapOptions.WorldsHomeworlds; Stylesheet.Style style = Stylesheet.Style.Poster; ParseOptions(context, ref options, ref style); string title; bool clipOutsectorBorders; if (HasOption(context, "x1") && HasOption(context, "x2") && HasOption(context, "y1") && HasOption(context, "y2")) { // Arbitrary rectangle int x1 = GetIntOption(context, "x1", 0); int x2 = GetIntOption(context, "x2", 0); int y1 = GetIntOption(context, "y1", 0); int y2 = GetIntOption(context, "y2", 0); tileRect.X = Math.Min(x1, x2); tileRect.Y = Math.Min(y1, y2); tileRect.Width = Math.Max(x1, x2) - tileRect.X; tileRect.Height = Math.Max(y1, y2) - tileRect.Y; SectorMap map = SectorMap.FromName(SectorMap.DefaultSetting, resourceManager); selector = new RectSelector(map, resourceManager, tileRect); selector.Slop = false; tileRect.Offset(-1, -1); tileRect.Width += 1; tileRect.Height += 1; title = String.Format("Poster ({0},{1}) - ({2},{3})", x1, y1, x2, y2); clipOutsectorBorders = true; } else if (HasOption(context, "domain")) { string domain = GetStringOption(context, "domain"); int x, y, w = 2, h = 2; switch (domain.ToLowerInvariant()) { case "deneb": x = -4; y = -1; title = "Domain of Deneb"; break; case "vland": x = -2; y = -1; title = "Domain of Vland"; break; case "ilelish": x = -2; y = 1; title = "Domain of Ilelish"; break; case "antares": x = 0; y = -2; title = "Domain of Antares"; break; case "sylea": x = 0; y = 0; title = "Domain of Sylea"; break; case "sol": x = 0; y = 2; title = "Domain of Sol"; break; case "gateway": x = 2; y = 0; title = "Domain of Gateway"; break; // And these aren't domains, but... case "foreven": x = -6; y = -1; title = "Land Grab / Foreven"; break; case "imperium": x = -4; y = -1; w = 7; h = 5; title = "Third Imperium"; break; case "solomani": x = -2; y = 2; w = 5; h = 3; title = "Solomani Confederacy"; break; case "zhodani": x = -8; y = -3; w = 5; h = 3; title = "Zhodani Consulate"; break; case "hive": case "hiver": x = 2; y = 1; w = 6; h = 4; title = "Hiver Federation"; break; case "aslan": x = -8; y = 1; w = 7; h = 4; title = "Aslan Hierate"; break; case "vargr": x = -4; y = -4; w = 8; h = 3; title = "Vargr Extents"; break; // TODO: K'kree // TODO: Zhodani provinces case "jg": x = 160; y = 0; w = 2; h = 2; title = "Judges Guild"; break; default: SendError(context.Response, 404, "Not Found", String.Format("Unknown domain: {0}", domain)); return; } int x1 = x * Astrometrics.SectorWidth - Astrometrics.ReferenceHex.X + 1; int y1 = y * Astrometrics.SectorHeight - Astrometrics.ReferenceHex.Y + 1; int x2 = x1 + w * Astrometrics.SectorWidth - 1; int y2 = y1 + h * Astrometrics.SectorHeight - 1; tileRect.X = Math.Min(x1, x2); tileRect.Y = Math.Min(y1, y2); tileRect.Width = Math.Max(x1, x2) - tileRect.X; tileRect.Height = Math.Max(y1, y2) - tileRect.Y; SectorMap map = SectorMap.FromName(SectorMap.DefaultSetting, resourceManager); selector = new RectSelector(map, resourceManager, tileRect); selector.Slop = false; tileRect.Offset(-1, -1); tileRect.Width += 1; tileRect.Height += 1; // Account for jagged hexes tileRect.Height += 0.5f; tileRect.Inflate(0.25f, 0.10f); if (style == Stylesheet.Style.Candy) tileRect.Width += 0.75f; clipOutsectorBorders = true; } else { // Sector - either POSTed or specified by name Sector sector = null; options = options & ~MapOptions.SectorGrid; if (context.Request.HttpMethod == "POST") { try { bool lint = GetBoolOption(context, "lint", defaultValue: false); ErrorLogger errors = new ErrorLogger(); sector = GetPostedSector(context.Request, errors); if (lint && !errors.Empty) { SendError(context.Response, 400, "Bad Request", errors.ToString()); } } catch (Exception ex) { SendError(context.Response, 400, "Bad Request", ex.Message); return; } if (sector == null) { SendError(context.Response, 400, "Bad Request", "Either file or data must be supplied in the POST data."); return; } title = "User Data"; // TODO: Suppress all OTU rendering. options = options & ~MapOptions.WorldsHomeworlds & ~MapOptions.WorldsCapitals; } else { string sectorName = GetStringOption(context, "sector"); if (sectorName == null) { SendError(context.Response, 400, "Bad Request", "No sector specified."); return; } SectorMap map = SectorMap.FromName(SectorMap.DefaultSetting, resourceManager); sector = map.FromName(sectorName); if (sector == null) { SendError(context.Response, 404, "Not Found", String.Format("The specified sector '{0}' was not found.", sectorName)); return; } title = sector.Names[0].Text; } if (sector != null && HasOption(context, "subsector") && GetStringOption(context, "subsector").Length > 0) { options = options & ~MapOptions.SubsectorGrid; string subsector = GetStringOption(context, "subsector"); int index = sector.SubsectorIndexFor(subsector); if (index == -1) { SendError(context.Response, 404, "Not Found", String.Format("The specified subsector '{0}' was not found.", subsector)); return; } selector = new SubsectorSelector(resourceManager, sector, index); tileRect = sector.SubsectorBounds(index); options &= ~(MapOptions.SectorGrid | MapOptions.SubsectorGrid); title = String.Format("{0} - Subsector {1}", title, 'A' + index); } else if (sector != null && HasOption(context, "quadrant") && GetStringOption(context, "quadrant").Length > 0) { string quadrant = GetStringOption(context, "quadrant"); int index; switch (quadrant.ToLowerInvariant()) { case "alpha": index = 0; quadrant = "Alpha"; break; case "beta": index = 1; quadrant = "Beta"; break; case "gamma": index = 2; quadrant = "Gamma"; break; case "delta": index = 3; quadrant = "Delta"; break; default: SendError(context.Response, 400, "Bad Request", String.Format("The specified quadrant '{0}' is invalid.", quadrant)); return; } selector = new QuadrantSelector(resourceManager, sector, index); tileRect = sector.QuadrantBounds(index); options &= ~(MapOptions.SectorGrid | MapOptions.SubsectorGrid | MapOptions.SectorsMask); title = String.Format("{0} - {1} Quadrant", title, quadrant); } else { selector = new SectorSelector(resourceManager, sector); tileRect = sector.Bounds; options &= ~(MapOptions.SectorGrid); } // Account for jagged hexes tileRect.Height += 0.5f; tileRect.Inflate(0.25f, 0.10f); if (style == Stylesheet.Style.Candy) tileRect.Width += 0.75f; clipOutsectorBorders = false; } const double NormalScale = 64; // pixels/parsec - standard subsector-rendering scale double scale = Util.Clamp(GetDoubleOption(context, "scale", NormalScale), MinScale, MaxScale); int rot = GetIntOption(context, "rotation", 0) % 4; bool thumb = GetBoolOption(context, "thumb", false); Stylesheet stylesheet = new Stylesheet(scale, options, style); Size tileSize = new Size((int)Math.Floor(tileRect.Width * scale * Astrometrics.ParsecScaleX), (int)Math.Floor(tileRect.Height * scale * Astrometrics.ParsecScaleY)); if (thumb) { tileSize.Width = (int)Math.Floor(16 * tileSize.Width / scale); tileSize.Height = (int)Math.Floor(16 * tileSize.Height / scale); scale = 16; } int bitmapWidth = tileSize.Width, bitmapHeight = tileSize.Height; float translateX = 0, translateY = 0, angle = rot * 90; switch (rot) { case 1: // 90 degrees clockwise Util.Swap(ref bitmapWidth, ref bitmapHeight); translateX = bitmapWidth; break; case 2: // 180 degrees translateX = bitmapWidth; translateY = bitmapHeight; break; case 3: // 270 degrees clockwise Util.Swap(ref bitmapWidth, ref bitmapHeight); translateY = bitmapHeight; break; } Render.RenderContext ctx = new Render.RenderContext(); ctx.resourceManager = resourceManager; ctx.selector = selector; ctx.tileRect = tileRect; ctx.scale = scale; ctx.options = options; ctx.styles = stylesheet; ctx.tileSize = tileSize; ctx.clipOutsectorBorders = clipOutsectorBorders; ProduceResponse(context, title, ctx, new Size(bitmapWidth, bitmapHeight), rot, translateX, translateY); }
private void Page_Load(object sender, System.EventArgs e) { if (!ServiceConfiguration.CheckEnabled("poster", Response)) { return; } // NOTE: This (re)initializes a static data structure used for // resolving names into sector locations, so needs to be run // before any other objects (e.g. Worlds) are loaded. ResourceManager resourceManager = new ResourceManager(Server, Cache); Selector selector; RectangleF tileRect = new RectangleF(); MapOptions options = MapOptions.SectorGrid | MapOptions.SubsectorGrid | MapOptions.BordersMajor | MapOptions.BordersMinor | MapOptions.NamesMajor | MapOptions.NamesMinor | MapOptions.WorldsCapitals | MapOptions.WorldsHomeworlds; Stylesheet.Style style = Stylesheet.Style.Poster; ParseOptions(ref options, ref style); string title; if (HasOption("x1") && HasOption("x2") && HasOption("y1") && HasOption("y2")) { // Arbitrary rectangle int x1 = GetIntOption("x1", 0); int x2 = GetIntOption("x1", 0); int y1 = GetIntOption("x1", 0); int y2 = GetIntOption("x1", 0); tileRect.X = Math.Min(x1, x2); tileRect.Y = Math.Min(y1, y2); tileRect.Width = Math.Max(x1, x2) - tileRect.X; tileRect.Height = Math.Max(y1, y2) - tileRect.Y; SectorMap map = SectorMap.FromName(SectorMap.DefaultSetting, resourceManager); selector = new RectSelector(map, resourceManager, tileRect); selector.Slop = false; tileRect.Offset(-1, -1); tileRect.Width += 1; tileRect.Height += 1; title = String.Format("Poster ({0},{1}) - ({2},{3})", x1, y1, x2, y2); } else { // Sector - either POSTed or specified by name Sector sector = null; options = options & ~MapOptions.SectorGrid; if (Request.HttpMethod == "POST") { try { sector = GetPostedSector(); } catch (Exception ex) { SendError(400, "Invalid request", ex.Message); return; } if (sector == null) { SendError(400, "Invalid request", "Either file or data must be supplied in the POST data."); return; } title = "User Data"; } else { string sectorName = GetStringOption("sector"); if (sectorName == null) { SendError(404, "Not Found", "No sector specified."); return; } SectorMap map = SectorMap.FromName(SectorMap.DefaultSetting, resourceManager); sector = map.FromName(sectorName); if (sector == null) { SendError(404, "Not Found", String.Format("The specified sector '{0}' was not found.", sectorName)); return; } title = sector.Names[0].Text; } if (HasOption("subsector") && GetStringOption("subsector").Length > 0) { options = options & ~MapOptions.SubsectorGrid; char ss = GetStringOption("subsector").ToUpperInvariant()[0]; if (ss < 'A' || ss > 'P') { SendError(400, "Invalid subsector", String.Format("The subsector index '{0}' is not valid (must be A...P).", ss)); return; } int index = (int)(ss) - (int)('A'); selector = new SubsectorSelector(resourceManager, sector, index); tileRect = sector.SubsectorBounds(index); options &= ~(MapOptions.SectorGrid | MapOptions.SubsectorGrid); title = String.Format("{0} - Subsector {1}", title, ss); } else { selector = new SectorSelector(resourceManager, sector); tileRect = sector.Bounds; options &= ~(MapOptions.SectorGrid); } // Account for jagged hexes tileRect.X -= 0.25f; tileRect.Width += 0.5f; tileRect.Height += 0.5f; if (style == Stylesheet.Style.Candy) { tileRect.Width += 0.75f; } } const double NormalScale = 64; // pixels/parsec - standard subsector-rendering scale double scale = Util.Clamp(GetDoubleOption("scale", NormalScale), MinScale, MaxScale); int rot = GetIntOption("rotation", 0) % 4; Size tileSize = new Size((int)Math.Floor(tileRect.Width * scale * Astrometrics.ParsecScaleX), (int)Math.Floor(tileRect.Height * scale * Astrometrics.ParsecScaleY)); int bitmapWidth = tileSize.Width, bitmapHeight = tileSize.Height; float translateX = 0, translateY = 0, angle = rot * 90; switch (rot) { case 1: // 90 degrees clockwise bitmapWidth = tileSize.Height; bitmapHeight = tileSize.Width; translateX = bitmapWidth; break; case 2: // 180 degrees translateX = tileSize.Width; translateY = tileSize.Height; break; case 3: // 270 degrees clockwise bitmapWidth = tileSize.Height; bitmapHeight = tileSize.Width; translateY = bitmapHeight; break; } Render.RenderContext ctx = new Render.RenderContext(); ctx.resourceManager = resourceManager; ctx.selector = selector; ctx.tileRect = tileRect; ctx.scale = scale; ctx.options = options; ctx.styles = new Stylesheet(scale, options, style); ctx.tileSize = tileSize; ProduceResponse(title, ctx, new Size(bitmapWidth, bitmapHeight), rot, translateX, translateY); }
public override void Process() { // NOTE: This (re)initializes a static data structure used for // resolving names into sector locations, so needs to be run // before any other objects (e.g. Worlds) are loaded. ResourceManager resourceManager = new ResourceManager(context.Server); Selector selector; RectangleF tileRect = new RectangleF(); MapOptions options = MapOptions.SectorGrid | MapOptions.SubsectorGrid | MapOptions.BordersMajor | MapOptions.BordersMinor | MapOptions.NamesMajor | MapOptions.NamesMinor | MapOptions.WorldsCapitals | MapOptions.WorldsHomeworlds; Stylesheet.Style style = Stylesheet.Style.Poster; ParseOptions(ref options, ref style); string title; bool clipOutsectorBorders; if (HasOption("x1") && HasOption("x2") && HasOption("y1") && HasOption("y2")) { // Arbitrary rectangle int x1 = GetIntOption("x1", 0); int x2 = GetIntOption("x2", 0); int y1 = GetIntOption("y1", 0); int y2 = GetIntOption("y2", 0); tileRect.X = Math.Min(x1, x2); tileRect.Y = Math.Min(y1, y2); tileRect.Width = Math.Max(x1, x2) - tileRect.X; tileRect.Height = Math.Max(y1, y2) - tileRect.Y; SectorMap.Milieu map = SectorMap.ForMilieu(resourceManager, GetStringOption("milieu")); selector = new RectSelector(map, resourceManager, tileRect, slop: false); tileRect.Offset(-1, -1); tileRect.Width += 1; tileRect.Height += 1; title = string.Format("Poster ({0},{1}) - ({2},{3})", x1, y1, x2, y2); clipOutsectorBorders = true; } else if (HasOption("domain")) { string domain = GetStringOption("domain"); double x, y, w = 2, h = 2; switch (domain.ToLowerInvariant()) { case "deneb": x = -4; y = -1; title = "Domain of Deneb"; break; case "vland": x = -2; y = -1; title = "Domain of Vland"; break; case "ilelish": x = -2; y = 1; title = "Domain of Ilelish"; break; case "antares": x = 0; y = -2; title = "Domain of Antares"; break; case "sylea": x = 0; y = 0; title = "Domain of Sylea"; break; case "sol": x = 0; y = 2; title = "Domain of Sol"; break; case "gateway": x = 2; y = 0; title = "Domain of Gateway"; break; // And these aren't domains, but... case "foreven": x = -6; y = -1; title = "Land Grant / Foreven"; break; case "imperium": x = -4; y = -1; w = 7; h = 5; title = "Third Imperium"; break; case "solomani": x = -1.5; y = 2.75; w = 4; h = 2.25; title = "Solomani Confederacy"; break; case "zhodani": x = -8; y = -3; w = 5; h = 3; title = "Zhodani Consulate"; break; case "hive": case "hiver": x = 2; y = 1; w = 6; h = 4; title = "Hiver Federation"; break; case "aslan": x = -8; y = 1; w = 7; h = 4; title = "Aslan Hierate"; break; case "vargr": x = -4; y = -4; w = 8; h = 3; title = "Vargr Extents"; break; case "kkree": x = 4; y = -2; w = 4; h = 4; title = "Two Thousand Worlds"; break; case "jp": x = 0; y = -3; w = 4; h = 3; title = "Julian Protectorate"; break; // TODO: Zhodani provinces case "chartedspace": x = -8; y = -3; w = 16; h = 8; title = "Charted Space"; break; case "jg": x = 160; y = 0; w = 2; h = 2; title = "Judges Guild"; break; default: throw new HttpError(404, "Not Found", string.Format("Unknown domain: {0}", domain)); } int x1 = (int)Math.Round(x * Astrometrics.SectorWidth - Astrometrics.ReferenceHex.X + 1); int y1 = (int)Math.Round(y * Astrometrics.SectorHeight - Astrometrics.ReferenceHex.Y + 1); int x2 = (int)Math.Round(x1 + w * Astrometrics.SectorWidth - 1); int y2 = (int)Math.Round(y1 + h * Astrometrics.SectorHeight - 1); tileRect.X = Math.Min(x1, x2); tileRect.Y = Math.Min(y1, y2); tileRect.Width = Math.Max(x1, x2) - tileRect.X; tileRect.Height = Math.Max(y1, y2) - tileRect.Y; SectorMap.Milieu map = SectorMap.ForMilieu(resourceManager, GetStringOption("milieu")); selector = new RectSelector(map, resourceManager, tileRect, slop: false); tileRect.Offset(-1, -1); tileRect.Width += 1; tileRect.Height += 1; // Account for jagged hexes tileRect.Height += 0.5f; tileRect.Inflate(0.25f, 0.10f); if (style == Stylesheet.Style.Candy) { tileRect.Width += 0.75f; } clipOutsectorBorders = true; } else { // Sector - either POSTed or specified by name Sector sector = null; options = options & ~MapOptions.SectorGrid; if (context.Request.HttpMethod == "POST") { bool lint = GetBoolOption("lint", defaultValue: false); ErrorLogger errors = new ErrorLogger(); sector = GetPostedSector(context.Request, errors); if (lint && !errors.Empty) { throw new HttpError(400, "Bad Request", errors.ToString()); } if (sector == null) { throw new HttpError(400, "Bad Request", "Either file or data must be supplied in the POST data."); } title = "User Data"; // TODO: Suppress all OTU rendering. options = options & ~MapOptions.WorldsHomeworlds & ~MapOptions.WorldsCapitals; } else { string sectorName = GetStringOption("sector"); if (sectorName == null) { throw new HttpError(400, "Bad Request", "No sector specified."); } SectorMap.Milieu map = SectorMap.ForMilieu(resourceManager, GetStringOption("milieu")); sector = map.FromName(sectorName); if (sector == null) { throw new HttpError(404, "Not Found", string.Format("The specified sector '{0}' was not found.", sectorName)); } title = sector.Names[0].Text; } if (sector != null && HasOption("subsector") && GetStringOption("subsector").Length > 0) { options = options & ~MapOptions.SubsectorGrid; string subsector = GetStringOption("subsector"); int index = sector.SubsectorIndexFor(subsector); if (index == -1) { throw new HttpError(404, "Not Found", string.Format("The specified subsector '{0}' was not found.", subsector)); } selector = new SubsectorSelector(resourceManager, sector, index); tileRect = sector.SubsectorBounds(index); options &= ~(MapOptions.SectorGrid | MapOptions.SubsectorGrid); title = string.Format("{0} - Subsector {1}", title, 'A' + index); } else if (sector != null && HasOption("quadrant") && GetStringOption("quadrant").Length > 0) { string quadrant = GetStringOption("quadrant"); int index; switch (quadrant.ToLowerInvariant()) { case "alpha": index = 0; quadrant = "Alpha"; break; case "beta": index = 1; quadrant = "Beta"; break; case "gamma": index = 2; quadrant = "Gamma"; break; case "delta": index = 3; quadrant = "Delta"; break; default: throw new HttpError(400, "Bad Request", string.Format("The specified quadrant '{0}' is invalid.", quadrant)); } selector = new QuadrantSelector(resourceManager, sector, index); tileRect = sector.QuadrantBounds(index); options &= ~(MapOptions.SectorGrid | MapOptions.SubsectorGrid | MapOptions.SectorsMask); title = string.Format("{0} - {1} Quadrant", title, quadrant); } else { selector = new SectorSelector(resourceManager, sector); tileRect = sector.Bounds; options &= ~(MapOptions.SectorGrid); } // Account for jagged hexes tileRect.Height += 0.5f; tileRect.Inflate(0.25f, 0.10f); if (style == Stylesheet.Style.Candy) { tileRect.Width += 0.75f; } clipOutsectorBorders = false; } const double NormalScale = 64; // pixels/parsec - standard subsector-rendering scale double scale = Util.Clamp(GetDoubleOption("scale", NormalScale), MinScale, MaxScale); int rot = GetIntOption("rotation", 0) % 4; bool thumb = GetBoolOption("thumb", false); Stylesheet stylesheet = new Stylesheet(scale, options, style); Size tileSize = new Size((int)Math.Floor(tileRect.Width * scale * Astrometrics.ParsecScaleX), (int)Math.Floor(tileRect.Height * scale * Astrometrics.ParsecScaleY)); if (thumb) { tileSize.Width = (int)Math.Floor(16 * tileSize.Width / scale); tileSize.Height = (int)Math.Floor(16 * tileSize.Height / scale); scale = 16; } int bitmapWidth = tileSize.Width, bitmapHeight = tileSize.Height; float translateX = 0, translateY = 0; switch (rot) { case 1: // 90 degrees clockwise Util.Swap(ref bitmapWidth, ref bitmapHeight); translateX = bitmapWidth; break; case 2: // 180 degrees translateX = bitmapWidth; translateY = bitmapHeight; break; case 3: // 270 degrees clockwise Util.Swap(ref bitmapWidth, ref bitmapHeight); translateY = bitmapHeight; break; } RenderContext ctx = new RenderContext(resourceManager, selector, tileRect, scale, options, stylesheet, tileSize); ctx.ClipOutsectorBorders = clipOutsectorBorders; ProduceResponse(context, title, ctx, new Size(bitmapWidth, bitmapHeight), rot, translateX, translateY); }