public void PlayBackward() { Tweener tweener = RectRoot.DOAnchorPosY(_originalPos.y, 0.75f, false) .SetEase(Ease.Linear) .OnComplete(() => { Debug.Log("Show finished!"); }); tweener.Play(); }
public void PlayForward() { Tweener tweener = RectRoot.DOAnchorPosY(0, 1, false) .SetEase(Ease.OutBounce) .OnComplete(() => { Debug.Log("Show finished!"); }); tweener.Play(); }