void Start() { xRotator = GameObject.Find("X Rotator"); zRotator = GameObject.Find("Z Rotator"); xRecorder = xRotator.GetComponent <RecorderInput>(); zRecorder = zRotator.GetComponent <RecorderInput>(); }
void InitializeRecorder(RecorderInput recorder) { for (int i = 0; i < Microphone.devices.Length; i++) { if (Input.GetKeyDown(i.ToString())) { recorder.initialize(Microphone.devices[i]); } } }
void Awake() { xRotator = GameObject.Find("X Rotator"); zRotator = GameObject.Find("Z Rotator"); xRecorder = xRotator.GetComponent<RecorderInput>(); zRecorder = zRotator.GetComponent<RecorderInput>(); spawner = new GameObject(); spawner.transform.position = transform.position; spawner.transform.parent = transform.parent; levelManager = GameObject.Find("LevelManager").GetComponent<LevelManager>(); rigidbody = GetComponent<Rigidbody>(); }
void Awake() { xRotator = GameObject.Find("X Rotator"); zRotator = GameObject.Find("Z Rotator"); xRecorder = xRotator.GetComponent <RecorderInput>(); zRecorder = zRotator.GetComponent <RecorderInput>(); spawner = new GameObject(); spawner.transform.position = transform.position; spawner.transform.parent = transform.parent; levelManager = GameObject.Find("LevelManager").GetComponent <LevelManager>(); rigidbody = GetComponent <Rigidbody>(); }
void CalibrateNotes(RecorderInput recorder) { style = new GUIStyle(GUI.skin.GetStyle("label")); style.fontSize = 100; style.font = font; style.normal.textColor = Color.white; GUI.Label( new Rect(15, 0, Screen.width, Screen.height), string.Format("HOLD NOTE {0}", recorder.HasHighNote ? "TWO" : "ONE"), style ); GUI.Label(new Rect(0, 100, Screen.width, Screen.height), "[SPACE] LOCK-IN", style); }
void Start() { xRotator = GameObject.Find("X Rotator"); zRotator = GameObject.Find("Z Rotator"); xRecorder = xRotator.GetComponent<RecorderInput>(); zRecorder = zRotator.GetComponent<RecorderInput>(); }