public override IEnumerator Setup() { yield return(base.Setup()); Screen.sleepTimeout = SleepTimeout.NeverSleep; ReportingManager.IsPlaybackStartedFromEditorWindow = false; ReportingManager.InitializeReport(); if (AutomatedQARuntimeSettings.hostPlatform == HostPlatform.Cloud && AutomatedQARuntimeSettings.buildType == BuildType.UnityTestRunner) { RecordedTesting.SetupCloudUTFTests(testName); } else { RecordedTesting.SetupRecordedTest(testName); } // Start playback CentralAutomationController.Instance.Reset(); CentralAutomationController.Instance.AddAutomator <RecordedPlaybackAutomator>(new RecordedPlaybackAutomatorConfig { loadEntryScene = true, }); CentralAutomationController.Instance.Run(); // wait for playback to start while (!RecordedPlaybackController.Exists() || !RecordedPlaybackController.Instance.IsInitialized()) { yield return(null); } }
public static IEnumerator TestPlayToEnd() { ReportingManager.IsAutomatorTest = false; while (!RecordedPlaybackController.IsPlaybackCompleted()) { yield return(null); } }
public IEnumerator VerifyAfterPlayback() { while (!RecordedPlaybackController.Exists() || !RecordedPlaybackController.IsPlaybackCompleted()) { yield return(null); } var buttonCounter = GameObject.FindGameObjectWithTag("ButtonCount"); var buttonClicks = Convert.ToInt32(buttonCounter.GetComponent <Text>().text); Assert.AreEqual(10, buttonClicks); }
public void CreateNewRecordingWithoutFiles() { string recordingPath = RecordedPlaybackPersistentData.GetRecordingDataFilePath(); string configPath = RecordedPlaybackPersistentData.GetConfigFilePath(); if (File.Exists(recordingPath)) { File.Delete(recordingPath); } if (File.Exists(configPath)) { File.Delete(configPath); } RecordedPlaybackPersistentData.SetRecordingMode(RecordingMode.Record); RecordedPlaybackController.Instance.Begin(); Assert.That(RecordedPlaybackController.Exists()); }
public virtual IEnumerator UnityTearDown() { if (CentralAutomationController.Exists()) { CentralAutomationController.Instance.Reset(); } if (RecordedPlaybackController.Exists()) { RecordedPlaybackController.Instance.Reset(); } if (RecordedTesting.IsRecordedTest(testName)) { ReportingManager.CreateMonitoringService(); } int sceneCount = 0; string sceneName = string.Empty; while (true) { bool sceneExists = false; sceneName = "emptyscene" + sceneCount++; for (int x = 0; x < SceneManager.sceneCount; x++) { if (SceneManager.GetSceneAt(x).name == sceneName) { sceneExists = true; } } if (!sceneExists) { break; } } var emptyScene = SceneManager.CreateScene(sceneName); SceneManager.SetActiveScene(emptyScene); yield return(UnloadScenesExcept(emptyScene.name)); }
private void UpdateStateRecordPlayControls() { if (playModeStartedFromHere && EditorApplication.isPlaying && RecordedPlaybackController.IsPlaybackCompleted() && RecordedPlaybackPersistentData.GetRecordingMode() == RecordingMode.Playback) { EditorApplication.isPlaying = false; } // poll for state change if (EditorApplication.isPlaying && !isPlayMode) { isPlayMode = true; OnEnterPlaymode(); } else if (!EditorApplication.isPlaying && isPlayMode) { isPlayMode = false; OnExitPlaymode(); } }
private static bool IsPlaybackActive() { return(playbackActive || RecordedPlaybackController.IsPlaybackActive()); }