Example #1
0
        public void SetRecommPrizeData()
        {
            RecommRecord record = LogicDataCenter.gamePromotionDataManager.recommRecord;

            if (record == null)
            {
                Trace.Log("GamePromotion: record == null");
                return;
            }

            SetMyUserListData();

            List <SSchemeRecommendPrize> list = RecommendPrizeConfig.Instance.ConfigList;
            int  count       = list.Count < m_prizVeiwList.Count ? list.Count : m_prizVeiwList.Count;
            bool isHavePrize = false;

            for (int i = 0; i < count; ++i)
            {
                m_prizVeiwList[i].SetData(list[i].targetID, list[i].totalNumGames, list[i].prizeList, ref record);
                m_prizVeiwList[i].gameObject.SetActive(true);
            }
            for (int i = count; i < m_prizVeiwList.Count; ++i)
            {
                m_prizVeiwList[i].gameObject.SetActive(false);
            }

            totalNumGamesIF.text = record.dwMatchNum.ToString();
            redPointImage.gameObject.SetActive(IsHavePrize());
        }
Example #2
0
        public void SetData(int targetID, int totalNumber, List <int> prizeIDList, ref RecommRecord record)
        {
            m_targetID      = targetID;
            targetText.text = totalNumber.ToString();
            int count = 0;

            if (prizeIDList != null)
            {
                count = prizeIDList.Count < m_prizeIDList.Count ? prizeIDList.Count : m_prizeIDList.Count;
            }

            for (int i = 0; i < count; ++i)
            {
                m_prizeIDList[i].SetData(prizeIDList[i]);
                m_prizeIDList[i].gameObject.SetActive(true);
                if (record.dwMatchNum >= totalNumber)
                {
                    if ((record.nPrizeTaskData & (1 << (targetID - 1))) != 0)
                    {
                        obtainedPrizeText.gameObject.SetActive(true);
                        obtainBtnMaskImage.gameObject.SetActive(false);
                        obtainBtn.gameObject.SetActive(false);
                    }
                    else
                    {
                        obtainedPrizeText.gameObject.SetActive(false);
                        obtainBtnMaskImage.gameObject.SetActive(false);
                        obtainBtn.gameObject.SetActive(true);
                        obtainBtn.enabled = true;
                    }
                }
                else
                {
                    obtainedPrizeText.gameObject.SetActive(false);
                    obtainBtnMaskImage.gameObject.SetActive(true);
                    obtainBtn.gameObject.SetActive(true);
                    obtainBtn.enabled = false;
                }
            }

            for (int i = count; i < m_prizeIDList.Count; ++i)
            {
                m_prizeIDList[i].gameObject.SetActive(false);
            }
        }
Example #3
0
        private bool IsHavePrize()
        {
            RecommRecord record = LogicDataCenter.gamePromotionDataManager.recommRecord;

            if (record == null)
            {
                Trace.Log("GamePromotion: record == null");
                return(false);
            }

            List <SSchemeRecommendPrize> list = RecommendPrizeConfig.Instance.ConfigList;
            int count = list.Count < m_prizVeiwList.Count ? list.Count : m_prizVeiwList.Count;

            for (int i = 0; i < count; ++i)
            {
                if (record.dwMatchNum >= list[i].totalNumGames && // 总局数大于等于奖励要求数
                    ((1 << (list[i].targetID - 1)) & record.nPrizeTaskData) == 0)    // 该目标ID,在任务中的任务ID为0(还未领取)
                {
                    return(true);
                }
            }

            return(false);
        }