public Damage(Damage damage) { this.value = damage.value; this.ignoreDefense = damage.ignoreDefense; this.activeRagdoll = damage.activeRagdoll; this.sender = damage.sender; this.recoil_id = damage.recoil_id; }
public Damage(int value, bool ignoreDefense, bool activeRagdoll, Transform sender, Recoil_ID recoil_ID) { this.value = value; this.ignoreDefense = ignoreDefense; this.activeRagdoll = activeRagdoll; this.sender = sender; this.recoil_id = recoil_ID; }