public Damage(Damage damage)
 {
     this.value         = damage.value;
     this.ignoreDefense = damage.ignoreDefense;
     this.activeRagdoll = damage.activeRagdoll;
     this.sender        = damage.sender;
     this.recoil_id     = damage.recoil_id;
 }
 public Damage(int value, bool ignoreDefense, bool activeRagdoll, Transform sender, Recoil_ID recoil_ID)
 {
     this.value         = value;
     this.ignoreDefense = ignoreDefense;
     this.activeRagdoll = activeRagdoll;
     this.sender        = sender;
     this.recoil_id     = recoil_ID;
 }