public void Load() { LoadIngredients(); ClearUI(); Util.ClearConsole(); if (self == null) { self = this; } switch (databaseSource) { case RecipeSource.MEALDB: recipeSystem = new MealDBRecipeSystem(this, loadedIngredients, CueAnimate); break; default: case RecipeSource.OFFLINE: break; } if (recipeSystem == null) { NotifyOfflineError(); return; } else { recipeSystem.LoadBase(); } recipes = recipeSystem.loadedRecipes; }
private IEnumerator FetchRecipe() { UnityWebRequest www = UnityWebRequest.Get(MAIN_LINK + "random.php"); yield return(www.SendWebRequest()); if (www.isNetworkError || www.isHttpError) { Debug.Log(www.error); } else { var txt = www.downloadHandler.text; var fetch = new RecipeFetch(txt.Substring(txt.IndexOf("idMeal") + 9, 5)); //Avoid two of the same recipes if (usedIDs.Contains(fetch.id)) { host.StopCoroutine(FetchRecipe()); host.StartCoroutine(FetchRecipe()); yield return(null); } UnityWebRequest wwwSub = UnityWebRequest.Get(MAIN_LINK + "lookup.php?i=" + fetch.id); yield return(wwwSub.SendWebRequest()); if (wwwSub.isNetworkError || wwwSub.isHttpError) { Debug.Log(wwwSub.error); } else { var subText = wwwSub.downloadHandler.text; subText = subText.Substring(10, subText.Length - 12); //Debug.Log(subText); var recipe = JsonUtility.FromJson <Recipe>(subText); recipe = FilterRecipe(ref recipe); loadedRecipes.Add(recipe); var UI = RecipeSystem.GenerateRecipeUI(recipe); Debug.Log(FilterInstructions(ref recipe.strInstructions)); GenerateIngredientImages(ref recipe, UI.ingredientIMG); usedIDs.Add(fetch.id); //if(loadedRecipes.Count < RecipeSystem.MAX_LOADED_RECIPES) yield break; onLoadFinished(); } } }
void Update() { if (OnMainMenu) { return; } if (Input.GetKeyDown(KeyCode.Escape) && !RecipeSystem.IsShowing()) { if (showMenu) { exitButton.Set(); } else { SoundManager.PLAY_SOUND("Scroll", 1, 1.5f); } showMenu = !showMenu; for (int i = 0; i < transform.childCount; i++) { transform.GetChild(i).gameObject.SetActive(showMenu); } MenuOn = showMenu; if (player != null) { player.mouseLook.enabled = !showMenu; } if (showMenu) { Cursor.lockState = CursorLockMode.None; } else { Cursor.visible = false; if (player != null && player.controller != null) { player.controller.enabled = true; } } } ApplyBaseSettings(); }
void Update() { if (playerCam != null) { playerCam.orthographicSize = CamHeight; } //Tutorial time += Time.deltaTime; if (time > 1 && !extend.finished && sprint.finished) { TutorialManager.SetTutorial(extend, gameObject.transform.position + new Vector3(250, -100, 0)); } if (RecipeSystem.IsShowing()) { holdExtendView = false; } if (Input.GetKey(KeyCode.M) && !RecipeSystem.IsShowing()) { holdExtendDelay += Time.deltaTime; holdExtendView = holdExtendDelay > 0.5f & show; if (holdExtendView) { TutorialManager.FinishTutorial(extend); } } if (Input.GetKeyUp(KeyCode.M) && !RecipeSystem.IsShowing()) { holdExtendDelay = 0; if (!holdExtendView) { ToggleMap(); } holdExtendView = false; } title.text = "<color=" + (show ? "#dfdfa4" : "maroon") + ">M</color>ap"; if (turn > 0) { turn -= rollDownSpeed; } else if (turn < 0) { turn += rollDownSpeed; } if (holdExtendView) { CamHeight = Mathf.Lerp(CamHeight, 70f, Time.deltaTime * 2f); transform.position = Vector3.Lerp(transform.position, new Vector3(Screen.width / 2f, Screen.height + 10 + GetWobble(), transform.localPosition.z), Time.deltaTime * 2f); transform.localScale = Vector3.Lerp(transform.localScale, 1.75f * new Vector3(baseScale.x + GetWobble(1, 0.02f) - 0.1f - (show ? -0.1f : 0.1f), baseScale.y + GetWobble(1, 0.02f) - 0.1f - (show ? -0.1f : 0.1f), 1), Time.deltaTime * 2f); transform.localRotation = Quaternion.Euler(transform.localEulerAngles.x, transform.localEulerAngles.y, Mathf.LerpAngle(transform.localEulerAngles.z, turn, Time.deltaTime * 3.5f)); } else { CamHeight = Mathf.Lerp(CamHeight, BaseCam, Time.deltaTime * 2f); transform.localPosition = Vector3.Lerp(transform.localPosition, new Vector3(basePos.x, basePos.y + GetWobble(), transform.localPosition.z), Time.deltaTime * 2f); transform.localScale = Vector3.Lerp(transform.localScale, new Vector3(baseScale.x + GetWobble(1, 0.02f) - 0.1f - (show ? -0.1f : 0.1f), baseScale.y + GetWobble(1, 0.02f) - 0.1f - (show ? -0.1f : 0.1f), 1), Time.deltaTime * 2f); transform.localRotation = Quaternion.Euler(transform.localEulerAngles.x, transform.localEulerAngles.y, Mathf.LerpAngle(transform.localEulerAngles.z, turn, Time.deltaTime * 3.5f)); } Vector3 targetScale, targetPos; if (show) { targetPos = baseBottomPos; targetScale = baseBottomScale; } else { targetPos = new Vector3(0, -160, 0); targetScale = new Vector3(1, 0.25f, 1); } bottom.transform.localPosition = Vector3.Lerp(bottom.transform.localPosition, targetPos, Time.deltaTime * 3); bottom.transform.localScale = Vector3.Lerp(bottom.transform.localScale, targetScale, Time.deltaTime * 5); }