Example #1
0
        public static bool CreateCooking(
            CraftUI.CreateItem createItem,
            List <StuffItem> itemList,
            float pheromone,
            bool chef)
        {
            if (createItem == null)
            {
                return(false);
            }
            int              count            = 1;
            StuffItem        stuffItem        = new StuffItem(createItem.item);
            List <StuffItem> itemListInPantry = Singleton <Game> .Instance.Environment.ItemListInPantry;
            int              pantryCapacity   = Singleton <Resources> .Instance.DefinePack.ItemBoxCapacityDefines.PantryCapacity;

            if (!((IReadOnlyCollection <StuffItem>)itemListInPantry).CanAddItem(pantryCapacity, stuffItem, count))
            {
                return(false);
            }
            RecipeDataInfo info = createItem.info;

            foreach (RecipeDataInfo.NeedData need in info.NeedList)
            {
                StuffItem.RemoveStorages(new StuffItem(need.CategoryID, need.ID, need.Sum * count), (IReadOnlyCollection <List <StuffItem> >) new List <StuffItem>[2]
                {
                    itemList,
                    itemListInPantry
                });
            }
            float         num1          = 50f;
            StatusProfile statusProfile = Singleton <Resources> .Instance.StatusProfile;
            float         t             = Mathf.InverseLerp(statusProfile.FlavorCookSuccessBoostMinMax.min, statusProfile.FlavorCookSuccessBoostMinMax.max, pheromone);
            float         num2          = statusProfile.FlavorCookSuccessBoost.Lerp(t);
            float         num3          = 0.0f;

            if (chef)
            {
                num3 += (float)statusProfile.ChefCookSuccessBoost;
            }
            if ((double)Random.Range(0.0f, 100f) <= (double)(num1 + num2 + num3))
            {
                itemListInPantry.AddItem(stuffItem, info.CreateSum * count);
            }
            else
            {
                stuffItem.CategoryID = 7;
                stuffItem.ID         = 12;
                itemListInPantry.AddItem(stuffItem, info.CreateSum * count);
            }
            return(true);
        }
        public void Bind(CraftUI craftUI, int count, RecipeDataInfo data)
        {
            this._data = data;
            ((ReactiveProperty <string>) this._name).set_Value("レシピ" + (object)(count + 1));
            List <RecipeItemNodeUI> recipeItemNodeUiList = new List <RecipeItemNodeUI>();

            foreach (RecipeDataInfo.NeedData need in data.NeedList)
            {
                RecipeItemNodeUI recipeItemNodeUi = (RecipeItemNodeUI)Object.Instantiate <RecipeItemNodeUI>(RecipeItemTitleNodeUI.nodeBase.GetComponent <RecipeItemNodeUI>(), (Transform)this._content, false);
                recipeItemNodeUi.Bind(craftUI, need);
                recipeItemNodeUiList.Add(recipeItemNodeUi);
            }
            this.recipeItemNodeUIs = (IReadOnlyList <RecipeItemNodeUI>)recipeItemNodeUiList;
            this.Refresh();
        }