public void OnDrop(PointerEventData eventData) { eventData.pointerDrag.gameObject.transform.SetParent(transform); RecetteLevelManager.Instance().AddIngredient(eventData.pointerDrag.gameObject); if (TutoRecipeManager.Instance() != null && TutoRecipeManager.Instance().ReturnDemand()) { TutoRecipeManager.Instance().RequestDone(); } }
void Awake() { if (instance != null) { Destroy(gameObject); } else { instance = this; } }