public async Task <List <RealtimeTriggered> > Process() { var items = new List <RealtimeTriggered>(); RealtimeTriggered e = new RealtimeTriggered(Guid.NewGuid()); e.Flow = "CardsFlow"; e.Customer = "KLA0000"; e.Folder = @"C:\Temp\Omnia\Realtime"; e.Filter = "*.zip"; items.Add(e); return(items); }
private async Task HandleAsync(RealtimeTriggered realtimetriggered) { //ophalen alles bestanden die voldoen aan de trigger //bestanden verplaatsten naar inprocess map (in mapje met id). //dan de volgende queue aanroepen voor de echte verwerking var files = Directory.GetFiles(realtimetriggered.Folder, realtimetriggered.Filter); foreach (var file in files) { //kijken of file gelocked is, zo ja dan overslaan File.Move(file, Path.Combine(Path.GetDirectoryName(file), "InProcess", Path.GetFileName(file))); FileDelivered e = new FileDelivered(realtimetriggered.MessageId, Guid.NewGuid(), Path.Combine(Path.GetDirectoryName(file), "InProcess", Path.GetFileName(file)), realtimetriggered.Flow, realtimetriggered.Customer); await _messagePublisher.PublishMessageAsync(e.MessageType, e, ""); } //await Task.Delay(2000); }