private void NumericBrag_ValueChanged(object sender, EventArgs e) { if (!ProgramIsChangingStuff) { BragPositions[ComboBoxTeam.SelectedIndex].PositionX = (float)NumericBragX.Value; BragPositions[ComboBoxTeam.SelectedIndex].PositionY = (float)NumericBragY.Value; BragPositions[ComboBoxTeam.SelectedIndex].PositionZ = (float)NumericBragZ.Value; BragPositions[ComboBoxTeam.SelectedIndex].Pitch = ReadWriteCommon.DegreesToBAMS((float)NumericBragRot.Value); BragPositions[ComboBoxTeam.SelectedIndex].CreateTransformMatrix(); } }
private void NumericEnd_ValueChanged(object sender, EventArgs e) { if (ProgramIsChangingStuff) { return; } if (ComboBoxTeam.SelectedItem == null) { return ; } EndPositions[ComboBoxTeam.SelectedIndex].PositionX = (float)NumericEndX.Value; EndPositions[ComboBoxTeam.SelectedIndex].PositionY = (float)NumericEndY.Value; EndPositions[ComboBoxTeam.SelectedIndex].PositionZ = (float)NumericEndZ.Value; EndPositions[ComboBoxTeam.SelectedIndex].Pitch = ReadWriteCommon.DegreesToBAMS((float)NumericEndRot.Value); EndPositions[ComboBoxTeam.SelectedIndex].CreateTransformMatrix(); }
private void numericUpDown_ValueChanged(object sender, EventArgs e) { if (!ProgramIsChangingStuff & CurrentlySelectedCamera != -1) { CameraHeroes current = ListBoxCameras.Items[CurrentlySelectedCamera] as CameraHeroes; current.CameraType = (int)numericUpDownCamType.Value; current.CameraSpeed = (int)numericUpDownCamSpeed.Value; current.Integer3 = (int)numericUpDown3.Value; current.ActivationType = (int)numericUpDownActType.Value; current.TriggerShape = (int)numericUpDownTrigShape.Value; current.TriggerPosition = new Vector3((float)numericUpDownColPosX.Value, (float)numericUpDownColPosY.Value, (float)numericUpDownColPosZ.Value); current.TriggerRotX = ReadWriteCommon.DegreesToBAMS((float)numericUpDownColRotX.Value); current.TriggerRotY = ReadWriteCommon.DegreesToBAMS((float)numericUpDownColRotY.Value); current.TriggerRotZ = ReadWriteCommon.DegreesToBAMS((float)numericUpDownColRotZ.Value); current.TriggerScale = new Vector3((float)numericUpDownColSclX.Value, (float)numericUpDownColSclY.Value, (float)numericUpDownColSclZ.Value); current.CamPos = new Vector3((float)numericUpDownCamPosX.Value, (float)numericUpDownCamPosY.Value, (float)numericUpDownCamPosZ.Value); current.CamRotX = ReadWriteCommon.DegreesToBAMS((float)numericUpDownCamRotX.Value); current.CamRotY = ReadWriteCommon.DegreesToBAMS((float)numericUpDownCamRotY.Value); current.CamRotZ = ReadWriteCommon.DegreesToBAMS((float)numericUpDownCamRotZ.Value); current.PointA = new Vector3((float)numericUpDown21.Value, (float)numericUpDown22.Value, (float)numericUpDown23.Value); current.PointB = new Vector3((float)numericUpDown24.Value, (float)numericUpDown25.Value, (float)numericUpDown26.Value); current.PointC = new Vector3((float)numericUpDown27.Value, (float)numericUpDown28.Value, (float)numericUpDown29.Value); current.Integer30 = (int)numericUpDown30.Value; current.Integer31 = (int)numericUpDown31.Value; current.FloatX32 = (float)numericUpDown32.Value; current.FloatY33 = (float)numericUpDown33.Value; current.FloatX34 = (float)numericUpDown34.Value; current.FloatY35 = (float)numericUpDown35.Value; current.Integer36 = (int)numericUpDown36.Value; current.Integer37 = (int)numericUpDown37.Value; current.Integer38 = (int)numericUpDown38.Value; current.Integer39 = (int)numericUpDown39.Value; current.CreateTransformMatrix(); ListBoxCameras.Items[CurrentlySelectedCamera] = current; } }
private void numericUpDown_ValueChanged(object sender, EventArgs e) { if (!ProgramIsChangingStuff && listBoxPoints.SelectedIndex != -1) { splineEditorFunctions.GetSelected().Points[listBoxPoints.SelectedIndex].Pitch = (ushort)ReadWriteCommon.DegreesToBAMS((float)numericUpDownPitch.Value); splineEditorFunctions.GetSelected().Points[listBoxPoints.SelectedIndex].Roll = (ushort)ReadWriteCommon.DegreesToBAMS((float)numericUpDownRoll.Value); } }