void ResetFactory()
    {
        ReadGameInfo conf = ReadGameInfo.GetInstance();

        conf.FactoryReset();

        PlayerMinSpeed.text       = "0";
        m_CoinForStar.text        = "1";
        m_GameModeDuigou1.enabled = true;
        m_GameModeDuigou2.enabled = false;
        GameAudioVolume           = 7;
        GameAudioVolumeLB.text    = GameAudioVolume.ToString();

        if (pcvr.bIsHardWare)
        {
            pcvr.GetInstance().SubPlayerCoin(m_InserNum);
        }
        m_InserNum = 0;
        UpdateInsertCoin();

        switch (conf.Grade)
        {
        case 1:
            GameGradeDuiGou[0].enabled = true;
            GameGradeDuiGou[1].enabled = false;
            GameGradeDuiGou[2].enabled = false;
            break;

        case 3:
            GameGradeDuiGou[0].enabled = false;
            GameGradeDuiGou[1].enabled = false;
            GameGradeDuiGou[2].enabled = true;
            break;

        case 2:
        default:     // 默认设置为普通难度
            GameGradeDuiGou[0].enabled = false;
            GameGradeDuiGou[1].enabled = true;
            GameGradeDuiGou[2].enabled = false;
            break;
        }
        ResetSteerForce();
    }