Example #1
0
    public void ReadFileList()
    {
        ReadAsset assetsName = null;

        MemoryStream stream = new MemoryStream(ReadList.bytes);
        StreamReader reader = new StreamReader(stream);

        while (true)
        {
            string s = reader.ReadLine();
            if (s == null)
            {
                if (assetsName != null)
                {
                    assetsToRead.Add(assetsName);
                }
                break;
            }

            if (s == "")
            {
                if (assetsName != null)
                {
                    assetsToRead.Add(assetsName);
                }
                assetsName = null;
                continue;
            }

            if (s[0] == '/' && s[1] == '/')
            {
                continue;
            }

            if (assetsName == null)
            {
                assetsName        = new ReadAsset();
                assetsName.bundle = "Assets/" + s;
            }
            else
            {
                assetsName.assets.Add(s);
            }
        }
    }
Example #2
0
    public void ReadFileList()
    {
        ReadAsset assetsName = null;

        MemoryStream stream = new MemoryStream(ReadList.bytes);
        StreamReader reader = new StreamReader(stream);

        while (true)
        {
            string s = reader.ReadLine();
            if (s == null)
            {
                if (assetsName != null)
                {
                    assetsToRead.Add(assetsName);
                }
                break;
            }

            if (s == "")
            {
                if (assetsName != null)
                {
                    assetsToRead.Add(assetsName);
                }
                assetsName = null;
                continue;
            }

            if (s[0] == '/' && s[1] == '/')
            {
                continue;
            }

            if (assetsName == null)
            {
                assetsName = new ReadAsset();
                assetsName.bundle = "Assets/" + s;
            }
            else
            {
                assetsName.assets.Add(s);
            }
        }
    }