public bool ReachDst() { if (OnReachTarget != null) { OnReachTarget(mDst); OnReachTarget = null; } return(mMachine.React((uint)EFSMEvent.DE_ReachDst)); }
public void ExitState_Walk(xc.Machine.State s) { mIsWalking = false; OnWalkToPointChange = null; OnReachTarget = null; }