Example #1
0
    private IEnumerator WaitAndUpdate(float waitTime)
    {
        while (true)
        {
            yield return(new WaitForSeconds(waitTime));

            //declarations
            character = GameObject.FindGameObjectWithTag("character");
            maincam   = GameObject.Find("Main Camera");
            rdmobj    = GameObject.Find("RdmGen").GetComponent <RdmObjGen>();
            anim      = character.GetComponent <Animation>();

            if (ShieldbarSlider.value == ShieldbarSlider.maxValue)
            {
                //change button color
                sprShield = Resources.Load <Sprite>("Sprites/UI/btnShield");
                btnShield.GetComponent <Image>().sprite = sprShield;
            }
            else
            {
                //change button color
                sprShield = Resources.Load <Sprite>("Sprites/UI/btnShieldGrayscale");
                btnShield.GetComponent <Image>().sprite = sprShield;
            }

            if (ShieldbarSlider.value <= 0f && shieldSkillLvl >= 1)
            {
                if (!isRunning && !shieldIsOn)
                {
                    regenShield();
                }
            }
        }
    }
    private IEnumerator WaitAndUpdate(float waitTime)
    {
        while (true)
        {
            yield return(new WaitForSeconds(waitTime));

            //declarations
            character = GameObject.FindGameObjectWithTag("character");
            rdmobj    = GameObject.Find("RdmGen").GetComponent <RdmObjGen>();
            anim      = character.GetComponent <Animation>();

            if (boostbarSlider.value == boostbarSlider.maxValue)
            {
                /*  if (!invokeCollectiblesOnce)
                 * {
                 *    rdmobj.invokeCollectibles = true;
                 *    invokeCollectiblesOnce = true;
                 * }*/
                //change button color
                sprBoost = Resources.Load <Sprite>("Sprites/UI/btnBoost");
                btnBoost.GetComponent <Image>().sprite = sprBoost;
            }
            else
            {
                //change button color
                sprBoost = Resources.Load <Sprite>("Sprites/UI/btnBoostGrayscale");
                btnBoost.GetComponent <Image>().sprite = sprBoost;
            }
        }
    }
 void Start()
 {
     rdmobj             = GameObject.Find("RdmGen").GetComponent <RdmObjGen>();
     btnShield          = gameObject.GetComponent <Button>();
     scoreCounter       = GameObject.Find("subScoreCounter").GetComponent <scoreCounter>();
     achPowerTripScript = GameObject.Find("btnBoost").GetComponent <achPowerTripper>();
 }
 void Start()
 {
     rdmobj          = GameObject.Find("RdmGen").GetComponent <RdmObjGen>();
     boostLane       = GameObject.Find("BoostLane");
     healthbarSlider = GameObject.Find("healthSlider").GetComponent <Slider>();
     boostbarSlider  = GameObject.Find("boostSlider").GetComponent <Slider>();
     ui        = GameObject.Find("UI");
     maincam   = GameObject.Find("Main Camera");
     cam       = Camera.main;
     btnPause  = GameObject.Find("Pause");
     goPanel   = GameObject.Find("goPanel");
     gameover  = goPanel.GetComponent <Animator>();
     player    = GameObject.FindGameObjectWithTag("Player");
     scoring   = GameObject.Find("subScoreCounter").GetComponent <scoreCounter>();
     pDescend  = player.gameObject.GetComponent <camdescend>();
     anim      = GameObject.FindGameObjectWithTag("character").GetComponent <Animation>();
     btnShield = GameObject.Find("btnShield").GetComponent <Button>();
     btnAttack = GameObject.Find("btnAttack").GetComponent <Button>();
     btnBoost  = GameObject.Find("btnBoost").GetComponent <Button>();
     PlayerPrefs.DeleteKey("tempGoldCoins");
     colCoins          = GameObject.Find("txtCc").GetComponent <Text>();
     character         = GameObject.FindGameObjectWithTag("character");
     lvlUpScript       = GameObject.Find("subScoreCounter").GetComponent <levelUp>();
     swipeScript       = maincam.gameObject.GetComponent <SwipeMovement>();
     txtExpReq         = GameObject.Find("txtExpReq").GetComponent <Text>();
     expSlider         = GameObject.Find("expSlider").GetComponent <Slider>();
     txtExpCur         = GameObject.Find("txtExpCur").GetComponent <Text>();
     rewardedAdsScript = GameObject.Find("simpleAd").GetComponent <rewardedAds>();
     uigoldScript      = GameObject.Find("txtuigold").GetComponent <uigoldUpdater>();
     pauseScript       = GameObject.Find("onPause").GetComponent <pauseScale>();
     uigoldScript.updateGoldCoin();
 }
 void Start()
 {
     rdmobj = GameObject.Find("RdmGen").GetComponent <RdmObjGen>();
     spawnPointProjectile = GameObject.Find("spawnPointProjectile");
     btnAttack            = gameObject.GetComponent <Button>();
     cooldownAttackScript = GameObject.Find("cooldownAttack").GetComponent <cooldownAttack>();
     scoreCounter         = GameObject.Find("subScoreCounter").GetComponent <scoreCounter>();
     achPowerTripScript   = GameObject.Find("btnBoost").GetComponent <achPowerTripper>();
 }
 // Use this for initialization
 void Start()
 {
     rdmobj              = GameObject.Find("RdmGen").GetComponent <RdmObjGen>();
     boostLane           = GameObject.Find("BoostLane");
     maincam             = GameObject.Find("Main Camera");
     anim                = GameObject.FindGameObjectWithTag("character").GetComponent <Animation>();
     btnPause            = GameObject.Find("Pause");
     btnShield           = GameObject.Find("btnShield");
     btnAttack           = GameObject.Find("btnAttack");
     cooldownBoostScript = GameObject.Find("cooldownBoost").GetComponent <cooldownBoost>();
 }
Example #7
0
    // Use this for initialization
    void Start()
    {
        countText1 = GameObject.Find("ScoreText").GetComponent <Text>();
        countText2 = GameObject.Find("txtScr").GetComponent <Text>();
        //   bonusCoinsText = GameObject.Find("txtBc").GetComponent<Text>();
        objRdmobj    = GameObject.Find("RdmGen");
        rdmObjScript = objRdmobj.GetComponent <RdmObjGen>();
        lvlUp        = GetComponent <levelUp>();

        count = 0;
        setCountText();
    }
Example #8
0
 void Start()
 {
     cam    = Camera.main;
     rdmobj = cam.gameObject.GetComponent <RdmObjGen>();
     //  Time.timeScale = 1f;
 }