/// <summary> /// initialize the tutorial. /// </summary> /// <param name="pipeline">the render pipeline.</param> /// <returns>the result.</returns> public virtual bool Init(RayTracingRenderPipeline pipeline) { _pipeline = pipeline; _shader = _asset.shader; return(true); }
public virtual bool Init(RayTracingRenderPipeline vPipeline) { _rayTracingRenderPipeline = vPipeline; _rayTracingShader = _rayTracingTutorialAsset._rayTracingShader; return(true); }