static void Main(string[] args) { if (args.Length != 2) { Console.WriteLine("Usage: RayTracer [input.scene] [output.ppm]"); Environment.Exit(-1); } var w = new Stopwatch(); Console.WriteLine("Starting."); w.Start(); RayTracerApp.Run(args[0], args[1]); w.Stop(); Console.WriteLine($"Done. Time: {w.Elapsed}."); }
public static void Main(string[] args) { try { IPAddress ipAd = IPAddress.Parse("172.21.5.99"); //get ip from comp TcpListener myList = new TcpListener(ipAd, 199712); myList.Start(); Console.WriteLine("The server is running at port 199712..."); Console.WriteLine("The local End point is :" + myList.LocalEndpoint); Console.WriteLine("Waiting for a connection....."); Socket s = myList.AcceptSocket(); Console.WriteLine("Connection accepted from " + s.RemoteEndPoint); byte[] sceneData = new byte[1000000000]; int k = s.Receive(sceneData); Console.WriteLine("Recieved..."); StreamWriter sceneWrtier = new StreamWriter("render.scene"); for (int i = 0; i < k; i++) { sceneWrtier.Write(Convert.ToChar(sceneData[i])); Console.Write(Convert.ToChar(sceneData[i])); } var w = new Stopwatch(); Console.WriteLine("Starting the render..."); w.Start(); RayTracerApp.Run("render.scene", "outfile.ppm"); ASCIIEncoding asen = new ASCIIEncoding(); string text; var streamReader = new StreamReader(@"outfile.ppm"); w.Stop(); Console.WriteLine($"Render time: {w.Elapsed}"); text = streamReader.ReadToEnd(); s.Send(asen.GetBytes(text)); Console.WriteLine("\nSent render data."); /* clean up */ s.Close(); myList.Stop(); } catch (Exception e) { Console.WriteLine("Error..... " + e.StackTrace); } }