public RayIllumination GetRayIllumination() { global::System.IntPtr cPtr = C4dApiPINVOKE.BaseMaterial_GetRayIllumination(swigCPtr); RayIllumination ret = (cPtr == global::System.IntPtr.Zero) ? null : new RayIllumination(cPtr, false); return(ret); }
internal static global::System.Runtime.InteropServices.HandleRef getCPtr(RayIllumination obj) { return((obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr); }