private void OnDrawGizmos() { Vector3 point = Point.position; Ray3 ray = CreateRay3(Ray); Vector3 closestPoint; float dist0 = Distance.Point3Ray3(ref point, ref ray, out closestPoint); float dist1 = ray.DistanceTo(point); FiguresColor(); DrawRay(ref ray); ResultsColor(); DrawPoint(closestPoint); LogInfo(dist0 + " " + dist1); }