public void EncodeTexture(BitmapSource bitmap, RawTexture.DataFormat targetFormat) { var bgrData = bitmap.GetBgr24Data(); Model.Encode(bgrData, bitmap.PixelWidth, bitmap.PixelHeight, targetFormat); Invalidate(); }
public ImageSize(int x, int y, RawTexture.DataFormat format) : this() { X = x; Y = y; Format = format; }