public Location(RawLocation rawLocation)
 {
     Crosstreet = rawLocation.CrossStreet;
     City       = rawLocation.City;
     State      = rawLocation.State;
     Postalcode = rawLocation.PostalCode;
     Country    = rawLocation.Country;
     Lat        = rawLocation.Lat;
     Lng        = rawLocation.Lng;
 }
Example #2
0
        private byte[] bitmap_LoadData(int bitmapIndex, int lodIndex)
        {
            //Get source data
            byte[] sourceData = null; RawLocation rawLocation = (RawLocation)(bitmap.Bitmaps[bitmapIndex].RawOffsets[lodIndex] & 0xC0000000);
            if (rawLocation == RawLocation.Local)
            {
                sourceData = SelectedEntry.Raws[RawSection.Bitmap][(int)bitmap.Bitmaps[bitmapIndex].RawOffsets[lodIndex]].ToArray();
            }
            else
            {
                string filelocation = string.Empty;
                int    rawOffset    = (int)(bitmap.Bitmaps[bitmapIndex].RawOffsets[lodIndex] & (uint)RawLocation.LocalMask);
                switch (rawLocation)
                {
                case RawLocation.Mainmenu:
                    filelocation = HaloSettings.MainmenuPath;
                    break;

                case RawLocation.Shared:
                    filelocation = HaloSettings.SharedPath;
                    break;

                case RawLocation.SinglePlayerShared:
                    filelocation = HaloSettings.SingleplayerSharedPath;
                    break;
                }

                //Check
                if (File.Exists(filelocation))
                {
                    using (FileStream fs = new FileStream(filelocation, FileMode.Open))
                        using (BinaryReader mapReader = new BinaryReader(fs))
                        {
                            fs.Seek(rawOffset, SeekOrigin.Begin);
                            sourceData = mapReader.ReadBytes(bitmap.Bitmaps[bitmapIndex].RawLengths[lodIndex]);
                        }
                }
            }

            //Return
            return(sourceData);
        }
Example #3
0
        /// <summary>
        /// Initializes a new instance of the <see cref="HaloModel"/> class.
        /// </summary>
        /// <param name="entry">The model Halo 2 index entry.</param>
        public HaloModel(MapFile map, IndexEntry entry)
        {
            //Check
            if (map == null)
            {
                throw new ArgumentNullException(nameof(map));
            }
            if (entry == null)
            {
                throw new ArgumentNullException(nameof(entry));
            }
            else if (entry.Root != HaloTags.mode)
            {
                throw new ArgumentException("Index entry is not render model.", nameof(entry));
            }

            //Setup
            this.map   = map;
            this.entry = entry;
            tag        = new ModelTag(entry);
            meshes     = new Mesh[tag.Regions.Length][][];

            //Setup property accessors
            compressionInfo = new CompressionInfoProperties(this);
            regions         = new RegionProperties[tag.Regions.Length];
            for (int i = 0; i < tag.Regions.Length; i++)
            {
                regions[i] = new RegionProperties(this, i);
            }
            permutations = new PermutationProperties[tag.Regions.Length][];
            for (int i = 0; i < tag.Regions.Length; i++)
            {
                permutations[i] = new PermutationProperties[tag.Permutations[i].Length];
                for (int j = 0; j < tag.Permutations[i].Length; j++)
                {
                    permutations[i][j] = new PermutationProperties(this, i, j);
                }
            }
            sections = new SectionProperties[tag.Sections.Length];
            for (int i = 0; i < tag.Sections.Length; i++)
            {
                sections[i] = new SectionProperties(this, i);
            }
            resources = new ResourceProperties[tag.Sections.Length][];
            for (int i = 0; i < tag.Sections.Length; i++)
            {
                resources[i] = new ResourceProperties[tag.Resources[i].Length];
                for (int j = 0; j < tag.Resources[i].Length; j++)
                {
                    resources[i][j] = new ResourceProperties(this, i, j);
                }
            }

            //Loop through regions
            for (int r = 0; r < tag.Regions.Length; r++)
            {
                //Setup
                ModelTagGroup.Region region = tag.Regions[r];
                meshes[r] = new Mesh[region.Permutations.Count][];

                //Loop through permutations
                for (int p = 0; p < region.Permutations.Count; p++)
                {
                    //Setup
                    ModelTagGroup.Region.Permutation permutation = tag.Permutations[r][p];
                    meshes[r][p] = new Mesh[6];

                    //Loop through LODs
                    byte[] sourceData = null;
                    for (int l = 0; l < 6; l++)
                    {
                        //Get source data
                        int sectionIndex = -1;
                        switch (l)
                        {
                        case 0: sectionIndex = permutation.L1SectionIndex; break;

                        case 1: sectionIndex = permutation.L2SectionIndex; break;

                        case 2: sectionIndex = permutation.L3SectionIndex; break;

                        case 3: sectionIndex = permutation.L4SectionIndex; break;

                        case 4: sectionIndex = permutation.L5SectionIndex; break;

                        case 5: sectionIndex = permutation.L6SectionIndex; break;
                        }

                        //Check
                        if (sectionIndex >= 0 && sectionIndex < sections.Length)
                        {
                            //Get properties
                            ModelTagGroup.Section section = tag.Sections[sectionIndex];

                            //Check
                            if (section.RawOffset != uint.MaxValue)
                            {
                                RawLocation rawLocation = (RawLocation)(section.RawOffset & 0xC0000000);
                                if (rawLocation == RawLocation.Local)
                                {
                                    sourceData = entry.Raws[RawSection.Model][(int)section.RawOffset].ToArray();
                                }
                                else
                                {
                                    string fileLocation = string.Empty;
                                    int    rawOffset    = (int)(section.RawOffset & (uint)RawLocation.LocalMask);
                                    switch (rawLocation)
                                    {
                                    case RawLocation.Shared:
                                        fileLocation = HaloSettings.SharedPath;
                                        break;

                                    case RawLocation.Mainmenu:
                                        fileLocation = HaloSettings.MainmenuPath;
                                        break;

                                    case RawLocation.SinglePlayerShared:
                                        fileLocation = HaloSettings.SingleplayerSharedPath;
                                        break;
                                    }

                                    //Check
                                    if (File.Exists(fileLocation))
                                    {
                                        using (FileStream fs = new FileStream(fileLocation, FileMode.Open))
                                            using (BinaryReader mapReader = new BinaryReader(fs))
                                            {
                                                fs.Seek(rawOffset, SeekOrigin.Begin);
                                                sourceData = mapReader.ReadBytes((int)section.RawSize);
                                            }
                                    }
                                }
                            }

                            //Set
                            if (sourceData.Length == 0)
                            {
                                continue;
                            }

                            //Dump
                            try
                            {
                                using (FileStream fs = new FileStream(@"F:\model.bin", FileMode.Create, FileAccess.ReadWrite, FileShare.Read))
                                    fs.Write(sourceData, 0, sourceData.Length);
                            }
                            catch { }

                            //Create Mesh
                            meshes[r][p][l] = Mesh.Halo2Mesh(resources[sectionIndex], sourceData);
                        }
                    }
                }
            }
        }
Example #4
0
        /// <summary>
        /// Initializes a new <see cref="HaloBitmap"/> instance using the supplied object index entry.
        /// </summary>
        /// <param name="entry">The object index entry that contains the bitmap tag group data.</param>
        /// <exception cref="ArgumentNullException"><paramref name="entry"/> is null.</exception>
        /// <exception cref="ArgumentException"><paramref name="entry"/> is not a bitmap.</exception>
        public HaloBitmap(IndexEntry entry)
        {
            //Check
            if (entry == null)
            {
                throw new ArgumentNullException(nameof(entry));
            }
            else if (entry.Root != HaloTags.bitm)
            {
                throw new ArgumentException("Index entry is not bitmap.", nameof(entry));
            }

            //Setup
            this.entry = entry;
            tag        = new BitmapTag(entry);
            maps       = new Bitmap[tag.Bitmaps.Length][][];

            //Setup Property Accessors
            bitmaps = new BitmapProperties[tag.Bitmaps.Length];
            for (int i = 0; i < tag.Bitmaps.Length; i++)
            {
                bitmaps[i] = new BitmapProperties(this, i);
            }
            sequences = new SequenceProperties[tag.Sequences.Length];
            for (int i = 0; i < tag.Sequences.Length; i++)
            {
                sequences[i] = new SequenceProperties(this, i);
            }

            //Check
            if (tag == null)
            {
                return;
            }
            else if (tag.Bitmaps.Length == 0)
            {
                return;
            }

            //Loop through bitmaps
            for (int k = 0; k < tag.Bitmaps.Length; k++)
            {
                //Setup
                BitmapTagGroup.Bitmap bitmap = tag.Bitmaps[k];
                maps[k] = new Bitmap[6][];

                //Loop through LODs
                byte[] sourceData = null;
                for (int l = 0; l < 6; l++)
                {
                    //Get source data
                    if (bitmap.rawOffsets[l] != uint.MaxValue)
                    {
                        RawLocation rawLocation = (RawLocation)(bitmap.rawOffsets[l] & 0xC0000000);
                        if (rawLocation == RawLocation.Local)
                        {
                            sourceData = entry.Raws[RawSection.Bitmap][(int)bitmap.rawOffsets[l]].GetBuffer();
                        }
                        else
                        {
                            string filelocation = string.Empty;
                            int    rawOffset    = (int)(bitmap.rawOffsets[l] & (uint)RawLocation.LocalMask);
                            switch (rawLocation)
                            {
                            case RawLocation.Mainmenu:
                                filelocation = HaloSettings.MainmenuPath;
                                break;

                            case RawLocation.Shared:
                                filelocation = HaloSettings.SharedPath;
                                break;

                            case RawLocation.SinglePlayerShared:
                                filelocation = HaloSettings.SingleplayerSharedPath;
                                break;
                            }

                            //Check
                            if (File.Exists(filelocation))
                            {
                                using (FileStream fs = new FileStream(filelocation, FileMode.Open))
                                    using (BinaryReader mapReader = new BinaryReader(fs))
                                    {
                                        fs.Seek(rawOffset, SeekOrigin.Begin);
                                        sourceData = mapReader.ReadBytes(bitmap.rawLengths[l]);
                                    }
                            }
                        }
                    }

                    //Set
                    if (sourceData.Length == 0)
                    {
                        continue;
                    }

                    //Prepare
                    BitmapFlags  flags        = (BitmapFlags)bitmap.flags;
                    BitmapFormat format       = (BitmapFormat)bitmap.format;
                    PixelFormat  bitmapFormat = PixelFormat.Format32bppArgb;
                    int          sourceBits   = 32;
                    switch (format)
                    {
                    case BitmapFormat.A8:
                    case BitmapFormat.Y8:
                    case BitmapFormat.P8Bump:
                    case BitmapFormat.P8:
                    case BitmapFormat.Ay8: sourceBits = 8; break;

                    case BitmapFormat.A8y8:
                    case BitmapFormat.A1r5g5b5:
                    case BitmapFormat.A4r4g4b4:
                    case BitmapFormat.V8u8:
                    case BitmapFormat.G8b8:
                    case BitmapFormat.R5g6b5: sourceBits = 16; break;

                    case BitmapFormat.Dxt1: sourceBits = 4; break;

                    case BitmapFormat.Dxt5:
                    case BitmapFormat.Dxt3: sourceBits = 8; break;

                    case BitmapFormat.Argbfp32: sourceBits = 128; break;
                    }

                    //Handle
                    switch (format)
                    {
                    case BitmapFormat.R5g6b5: bitmapFormat = PixelFormat.Format16bppRgb565; break;

                    case BitmapFormat.A1r5g5b5: bitmapFormat = PixelFormat.Format16bppArgb1555; break;

                    case BitmapFormat.X8r8g8b8: bitmapFormat = PixelFormat.Format32bppRgb; break;

                    case BitmapFormat.P8Bump: bitmapFormat = PixelFormat.Format8bppIndexed; break;

                    case BitmapFormat.P8: bitmapFormat = PixelFormat.Format8bppIndexed; break;
                    }

                    //Prepare
                    int width = bitmap.width, height = bitmap.height;
                    if (flags.HasFlag(BitmapFlags.Linear))
                    {
                        width = (int)Math.Ceiling(width / 16f) * 16;
                    }

                    //Loop LOD
                    for (int i = 0; i < l; i++)
                    {
                        width  /= 2;
                        height /= 2;
                    }

                    //Prepare
                    int mapWidth = width, mapHeight = height, location = 0;
                    int mipmapCount = bitmap.mipmapCount;
                    maps[k][l] = new Bitmap[mipmapCount + 1];
                    Size   bitmapSize = Size.Empty;
                    byte[] mapData    = null;

                    //Loop
                    for (int i = 1; i <= mipmapCount + 1; i++)
                    {
                        //Prepare
                        int mapIndex = i - 1;
                        mapWidth = width; mapHeight = height;
                        for (int j = 1; j < i; j++)
                        {
                            mapWidth  /= 2;
                            mapHeight /= 2;
                        }

                        //Get Size
                        bitmapSize = new Size(mapWidth, mapHeight);

                        //Check
                        if (bitmapSize.Width == 0 || bitmapSize.Height == 0)
                        {
                            continue;
                        }

                        //Create Map
                        int mapStride = mapWidth * sourceBits / 8;
                        int mapSize   = mapStride * mapHeight;

                        //Ehh?
                        switch (format)
                        {
                        case BitmapFormat.Dxt1: mapSize = Math.Max(mapSize, 8); break;

                        case BitmapFormat.Dxt3:
                        case BitmapFormat.Dxt5: mapSize = Math.Max(mapSize, 16); break;

                        case BitmapFormat.P8:
                        case BitmapFormat.P8Bump: mapSize = Math.Max(mapSize, 16); break;

                        default: mapSize = Math.Max(mapSize, 1); break;
                        }

                        mapData = new byte[mapSize];
                        if (location + mapSize > sourceData.Length)
                        {
                            continue;
                        }
                        Array.Copy(sourceData, location, mapData, 0, mapSize);

                        //Deswizzle?
                        if ((flags & BitmapFlags.Swizzled) == BitmapFlags.Swizzled)
                        {
                            mapData = Swizzler.Swizzle(mapData, mapWidth, mapHeight, bitmap.depth, sourceBits, true);
                        }
                        if (mapData == null)
                        {
                            mapData = new byte[mapSize];
                        }

                        using (Bitmap map = new Bitmap(mapWidth, mapHeight, bitmapFormat))
                        {
                            unsafe
                            {
                                //Lock Bits
                                BitmapData data = map.LockBits(new Rectangle(0, 0, mapWidth, mapHeight), ImageLockMode.ReadWrite, bitmapFormat);

                                //Prepare Buffer
                                byte[] bitmapData = new byte[data.Stride * data.Height];
                                int    dataLength = Math.Min(bitmapData.Length, mapSize);

                                //Handle Format...
                                switch (format)
                                {
                                case BitmapFormat.A8:
                                    for (int x = 0; x < mapWidth * mapHeight; x++)
                                    {
                                        bitmapData[x * 4 + 0] = 255;
                                        bitmapData[x * 4 + 1] = 255;
                                        bitmapData[x * 4 + 2] = 255;
                                        bitmapData[x * 4 + 3] = mapData[x];
                                    }
                                    break;

                                case BitmapFormat.Y8:
                                    for (int x = 0; x < mapWidth * mapHeight; x++)
                                    {
                                        bitmapData[x * 4 + 0] = mapData[x];
                                        bitmapData[x * 4 + 1] = mapData[x];
                                        bitmapData[x * 4 + 2] = mapData[x];
                                        bitmapData[x * 4 + 3] = 255;
                                    }
                                    break;

                                case BitmapFormat.Ay8:
                                    for (int x = 0; x < mapWidth * mapHeight; x++)
                                    {
                                        bitmapData[x * 4 + 0] = mapData[x];
                                        bitmapData[x * 4 + 1] = mapData[x];
                                        bitmapData[x * 4 + 2] = mapData[x];
                                        bitmapData[x * 4 + 3] = mapData[x];
                                    }
                                    break;

                                case BitmapFormat.A8y8:
                                    for (int x = 0; x < mapWidth * mapHeight; x++)
                                    {
                                        bitmapData[x * 4 + 0] = mapData[x * 2];
                                        bitmapData[x * 4 + 1] = mapData[x * 2];
                                        bitmapData[x * 4 + 2] = mapData[x * 2];
                                        bitmapData[x * 4 + 3] = mapData[x * 2 + 1];
                                    }
                                    break;

                                case BitmapFormat.A4r4g4b4:
                                    for (int x = 0; x < mapWidth * mapHeight; x++)
                                    {
                                        bitmapData[x * 4 + 0] = (byte)(mapData[x * 2 + 0] & 0xF0);
                                        bitmapData[x * 4 + 1] = (byte)(mapData[x * 2 + 0] & 0x0F);
                                        bitmapData[x * 4 + 2] = (byte)(mapData[x * 2 + 1] & 0xF0);
                                        bitmapData[x * 4 + 3] = (byte)(mapData[x * 2 + 1] & 0x0F);
                                    }
                                    break;

                                case BitmapFormat.P8Bump:
                                case BitmapFormat.P8: Array.Copy(mapData, 0, bitmapData, 0, dataLength); break;

                                case BitmapFormat.R5g6b5: Array.Copy(mapData, 0, bitmapData, 0, dataLength); break;

                                case BitmapFormat.A1r5g5b5: Array.Copy(mapData, 0, bitmapData, 0, dataLength); break;

                                case BitmapFormat.X8r8g8b8: Array.Copy(mapData, 0, bitmapData, 0, dataLength); break;

                                case BitmapFormat.A8r8g8b8: Array.Copy(mapData, 0, bitmapData, 0, dataLength); break;

                                case BitmapFormat.Dxt1:
                                    if (mapWidth >= 4 && mapHeight >= 4)
                                    {
                                        S3TC.DecompressDxt1(ref bitmapData, mapData, bitmapSize);
                                    }
                                    break;

                                case BitmapFormat.Dxt3:
                                    if (mapWidth >= 4 && mapHeight >= 4)
                                    {
                                        S3TC.DecompressDxt3(ref bitmapData, mapData, bitmapSize);
                                    }
                                    break;

                                case BitmapFormat.Dxt5:
                                    if (mapWidth >= 4 && mapHeight >= 4)
                                    {
                                        S3TC.DecompressDxt5(ref bitmapData, mapData, bitmapSize);
                                    }
                                    break;

                                case BitmapFormat.Argbfp32:
                                    for (int x = 0; x < mapWidth * mapHeight; x++)
                                    {
                                        bitmapData[x * 4 + 0] = (byte)Math.Min((BitConverter.ToSingle(mapData, x * 16 + 8) * 255f), 255f);
                                        bitmapData[x * 4 + 1] = (byte)Math.Min((BitConverter.ToSingle(mapData, x * 16 + 4) * 255f), 255f);
                                        bitmapData[x * 4 + 2] = (byte)Math.Min((BitConverter.ToSingle(mapData, x * 16) * 255f), 255f);
                                        bitmapData[x * 4 + 3] = (byte)Math.Min((BitConverter.ToSingle(mapData, x * 16 + 12) * 255f), 255f);
                                    }
                                    break;

                                case BitmapFormat.Rgbfp32: break;

                                case BitmapFormat.Rgbfp16: break;

                                case BitmapFormat.V8u8:
                                    for (int x = 0; x < mapWidth * mapHeight; x++)
                                    {
                                        bitmapData[x * 4 + 0] = 255;
                                        bitmapData[x * 4 + 1] = (byte)(127 + (sbyte)mapData[x * 2 + 1]);
                                        bitmapData[x * 4 + 2] = (byte)(127 + (sbyte)mapData[x * 2]);
                                        bitmapData[x * 4 + 3] = 255;
                                    }
                                    break;

                                case BitmapFormat.G8b8: break;
                                }

                                //Copy
                                Marshal.Copy(bitmapData, 0, data.Scan0, bitmapData.Length);
                                map.UnlockBits(data);

                                //Setup Palettes
                                if (format == BitmapFormat.P8Bump)
                                {
                                    map.SetNormalMapPalette();
                                }
                                else if (format == BitmapFormat.P8)
                                {
                                    map.SetGrayscalePalette();
                                }

                                //Set
                                location += mapSize;
                            }

                            //Draw into cropped image
                            maps[k][l][mapIndex] = new Bitmap(bitmap.width, bitmap.height, bitmapFormat);
                            using (Graphics g = Graphics.FromImage(maps[k][l][mapIndex])) g.DrawImage(map, Point.Empty);
                        }
                    }
                }
            }
        }