public void removeRawBonus(RawBonus bonus) { if (_rawBonuses.IndexOf(bonus) >= 0) { _rawBonuses.Remove(bonus); } }
public void RemoveRawBonus(RawBonus bonus) { if (rawBonuses.Contains(bonus)) { rawBonuses.Remove(bonus); } }
public void AddRawBonus(RawBonus bonus) { if (!rawBonuses.Contains(bonus)) { rawBonuses.Add(bonus); } }
public void addRawBonus(RawBonus bonus) { _rawBonuses.Add(bonus); }
public override void RemoveRawBonus(RawBonus bonus) { BaseValue -= bonus.BaseValue; if (BaseValue < 0) BaseValue = 0; }
public override void AddRawBonus(RawBonus bonus) { BaseValue += bonus.BaseValue; if (BaseValue < 0) BaseValue = 0; }