Example #1
0
//        private float temp;

        void OnEnable()
        {
            audioLib = StaticUtilities.ReturnDefaultAudioLibrary();

            defaultPlayerBrain = FindObjectOfType <RatbagPlayerBrain>();

            thisScene = SceneManager.GetActiveScene();
        }
 protected RatbagAnimationState(Controller controller) : base(controller)
 {
     RatBrain = controller as RatbagPlayerBrain;
 }
 protected RatbagPlayerGameplayState(Controller controller) : base(controller)
 {
     RatBrain = controller as RatbagPlayerBrain;
 }