void Start() { ratControl = FindObjectOfType <RatControl>(); shadowControl = FindObjectOfType <ShadowControl>(); rat = GameObject.Find("Rat"); shadow = GameObject.Find("Shadow"); }
// Start is called before the first frame update void Start() { controller = GetComponent <CharacterController>(); ratControl = FindObjectOfType <RatControl>(); shadowControl = FindObjectOfType <ShadowControl>(); psychicControl = FindObjectOfType <PsychicControl>(); }