Example #1
0
    public void setRare(int newRare)
    {
        if (newRare > RareType.SS)
        {
            newRare = RareType.SS;
        }

        spBackground.spriteName = RareType.getRareBgSprite(newRare);
        spRareBorder.spriteName = RareType.getRareLineSprite(newRare);
    }
Example #2
0
    public void setData(GameIDData d)
    {
        isChecked = false;
        spSelectBorder.enabled = false;
        data = d;

        spRareBorder.spriteName = RareType.getRareLineSprite(d.rare);
        spRareBg.spriteName     = RareType.getRareBgSprite(d.rare);

        Icon.setEquipIcon(data.partsData.getIcon(), spIcon, defaultDepth);

        lbCount.text = "l" + d.level;

        Util.setTranscendLevel(lbTranscendLevel, d.totalPLevel);
    }
    public void init(PVPPlayerSkillSlot aiSkillSlot, Player player)
    {
        _player = player;

        _playerTagIndex = player.playerTagIndex;

        chargingEffect.Stop();
        chargingFullNoticeEffect.Stop();
        chargingFullEffect.Stop();
        _isFullCharging = false;

        skillSlot = aiSkillSlot;

        _lastClickState = false;

        lastClickedSlotIndex = -1;
        blockThis            = false;
        isClicked            = false;
        _isPress             = false;
        isWaitingPress       = false;

        isLocked = false;
        //Debug.Log(skillId);

        skillSlot.skillData.exeData.init(AttackData.AttackerType.Hero, AttackData.AttackType.Skill, skillSlot.skillData, skillSlot.skillInfo.transcendData, skillSlot.skillInfo.transcendLevel);

        chargingTimeLimit = skillSlot.skillData.getChargingTime(skillSlot.skillInfo.reinforceLevel).AsFloat();

        lbLeftItemNum.text = Mathf.RoundToInt(skillSlot.useMp / player.maxMp * 100.0f).ToString();        //Mathf.CeilToInt(useMp).ToString();

        tfItemName.text = skillSlot.skillData.name;

        spBackground.spriteName  = RareType.getRareBgSprite(skillSlot.skillInfo.rare);
        spFrameBorder.spriteName = RareType.getRareLineSprite(skillSlot.skillInfo.rare);

        Icon.setSkillIcon(skillSlot.skillInfo.getSkillIcon(), spSkillIcon);
        spSkillIcon.MakePixelPerfect();

        resetCoolTime();

        btn.isEnabled = true;
    }
Example #4
0
    public void setData(GameIDData infoData, GamePlayerData gpd = null)
    {
        if (infoData == null)
        {
            gamePlayerData = null;
            data           = null;
            spIcon.gameObject.SetActive(false);
            spSkillRare.gameObject.SetActive(false);
        }
        else
        {
            gamePlayerData = gpd;
            data           = infoData;
            spIcon.gameObject.SetActive(true);

            Icon.setSkillIcon(data.getSkillIcon(), spIcon);

            spSkillRare.gameObject.SetActive(true);
            spSkillRare.spriteName = RareType.getRareLineSprite(infoData.rare);
        }
    }
Example #5
0
    void setInventorySlot(GameIDData gd)
    {
        gameObject.name = string.Empty;

//		isChecked = false;

        if (gd == null)
        {
            data = null;

            btn.isEnabled = false;

            spLock.enabled = false;
            spIcon.enabled = false;

            spRareBorder.enabled = true;

//			spSkillNameNum.enabled = false;

            lbItemLevel.enabled = false;

            Util.setTranscendLevel(lbTranscendLevel);

            spRareBorder.spriteName = UIHeroInventorySlot.SLOT_LINE_GRADE_NORMAL;

            if (spLabelBg != null)
            {
                spLabelBg.enabled = false;
            }

            if (spCantUse != null)
            {
                spCantUse.enabled = false;
            }
        }
        else
        {
            btn.isEnabled = true;

//			if(d.StartsWith("#"))
//			{
//				d = d.Substring(1);
//				isChecked = true;
//			}

            data = gd;

            spLock.enabled = false;

            spRareBorder.enabled = true;
//			spSkillNameNum.enabled = true;

            lbItemLevel.enabled = true;



            Icon.setSkillIcon(data.getSkillIcon(), spIcon);


            spIcon.MakePixelPerfect();
            spIcon.enabled = true;

            spRareBorder.spriteName = RareType.getRareLineSprite(data.rare);


//			if(spSkillNameNum != null)
//			{
////				spSkillNameNum.spriteName = data.getGradeSprite();
//				spSkillNameNum.enabled = false;
//			}

            lbItemLevel.text = "l" + data.level;
            Util.setTranscendLevel(lbTranscendLevel, data.totalPLevel);

            if (spLabelBg != null)
            {
                spLabelBg.enabled = true;
            }

            refreshCanUse();
        }

        if (spSelectBorder != null)
        {
            spSelectBorder.enabled = false;
        }
    }
Example #6
0
    void setCategorySlot(GameIDData gd)
    {
        if (spCantUse != null)
        {
            spCantUse.enabled = false;
        }

        gameObject.name = string.Empty;

        if (gd == null)
        {
            data = null;


            btn.isEnabled = false;

            spSlotName.enabled = true;

            spIcon.enabled       = false;
            spRareBorder.enabled = false;
//			spSkillNameNum.enabled = false;
            lbItemLevel.enabled = false;

            Util.setTranscendLevel(lbTranscendLevel);

            if (spLabelBg != null)
            {
                spLabelBg.enabled = false;
            }
        }
        else
        {
            btn.isEnabled = true;

//			if(d.StartsWith("#"))
//			{
//				d = d.Substring(1);
//				isChecked = true;
//			}

            data = gd;

            spSlotName.enabled = false;


            spRareBorder.enabled = true;
//			spSkillNameNum.enabled = true;
            lbItemLevel.enabled = true;



            Icon.setSkillIcon(data.getSkillIcon(), spIcon, defaultDepth);


            spIcon.MakePixelPerfect();
            spIcon.enabled = true;

            spRareBorder.spriteName = RareType.getRareLineSprite(data.rare);


//			if(spSkillNameNum != null)
//			{
//				//				spSkillNameNum.spriteName = data.getGradeSprite();
//				spSkillNameNum.enabled = false;
//			}


            lbItemLevel.text = "l" + data.level;

            Util.setTranscendLevel(lbTranscendLevel, data.totalPLevel);

            if (spLabelBg != null)
            {
                spLabelBg.enabled = true;
            }
        }

        if (spSelectBorder != null)
        {
            spSelectBorder.enabled = false;
        }
    }
Example #7
0
    void setInventorySlot(GameIDData gd)
    {
//		isChecked = false;

        gameObject.name = "";

        if (gd == null)
        {
            data                    = null;
            spIcon.enabled          = false;
            spSlot.spriteName       = UIHeroInventorySlot.SLOT_BG_GRADE_NORMAL;
            spRareBorder.spriteName = UIHeroInventorySlot.SLOT_LINE_GRADE_NORMAL;
            spRareBorder.enabled    = true;
            btn.isEnabled           = false;

            lbItemLevel.enabled = false;
            Util.setTranscendLevel(lbTranscendLevel);

            if (spLabelBg != null)
            {
                spLabelBg.enabled = false;
            }

            if (spCantUse != null)
            {
                spCantUse.enabled = false;
            }
        }
        else
        {
            data = gd;

            lbItemLevel.enabled = true;

            spIcon.enabled = true;

//			Debug.Log("data.unitData.resource : " + data.unitData.resource + "   " + data.serverId);


            data.setUnitIcon(spIcon, iconDepth);

            spIcon.MakePixelPerfect();
            spIcon.width = 102;

            lbItemLevel.text = "l" + data.level;

            Util.setTranscendLevel(lbTranscendLevel, data.totalPLevel);

            btn.isEnabled = true;

            spRareBorder.spriteName = RareType.getRareLineSprite(data.rare);
            spSlot.spriteName       = RareType.getRareBgSprite(data.rare);

            spRareBorder.enabled = true;

            if (TutorialManager.instance.isTutorialMode && TutorialManager.instance.nowTutorialId == "T44")
            {
                gameObject.name = data.serverId;
            }

            if (spLabelBg != null)
            {
//				spGrade.enabled = true;
//				spGrade.spriteName = data.getGradeSprite();
                spLabelBg.enabled = true;
            }

            refreshCanUse();
        }

        if (spSelectBorder != null)
        {
            spSelectBorder.enabled = false;
        }
    }
Example #8
0
    void setCategorySlot(GameIDData gd)
    {
        if (spCantUse != null)
        {
            spCantUse.enabled = false;
        }

        if (gd == null)
        {
            data                 = null;
            spIcon.enabled       = false;
            spRareBorder.enabled = false;
            spSlot.enabled       = false;
            spSlotName.enabled   = true;

            btn.isEnabled = false;

            lbItemLevel.enabled = false;
            if (lbTranscendLevel != null)
            {
                lbTranscendLevel.enabled = false;
            }

            if (spLabelBg != null)
            {
                spLabelBg.enabled = false;
            }
        }
        else
        {
//			if(str.StartsWith("#"))
//			{
//				str = str.Substring(1);
//				isChecked = true;
//			}

            data = gd;

            spIcon.enabled       = true;
            spRareBorder.enabled = true;
            spSlot.enabled       = true;
            spSlotName.enabled   = false;

            data.setUnitIcon(spIcon, iconDepth);

            spIcon.MakePixelPerfect();
            spIcon.width = 102;

            lbItemLevel.enabled = true;
            lbItemLevel.text    = "l" + data.level;

            Util.setTranscendLevel(lbTranscendLevel, data.totalPLevel);

            btn.isEnabled = true;

            spSlot.spriteName       = RareType.getRareBgSprite(data.rare);
            spRareBorder.spriteName = RareType.getRareLineSprite(data.rare);



            if (spLabelBg != null)
            {
//				spGrade.spriteName = data.getGradeSprite();
                spLabelBg.enabled = true;
            }
        }
    }
Example #9
0
    public void init(UnitData md, TranscendData td, int[] tLevel, Player player)
    {
        _player = player;

        spDamageEffect.cachedGameObject.SetActive(false);

        _state = 0;

        leftNum = 0;

        lastActiveSkillUseSlotIndex = -1;
//		unitSlot.activeSkillState = STATE_ACTIVE_SKILL_COOLTIME;

        mon = null;

        blockThis = false;

        isClicked = false;

        isLocked = false;
        unitData = md;

        transcendData  = td;
        transcendLevel = tLevel;

        tfUnitName.text = md.name;

#if UNITY_EDITOR
//		Debug.Log(unitData.resource);
#endif

        monsterData = GameManager.info.monsterData[unitData.resource];

//		unitSlot.useSp = unitData.sp;
//		unitSlot.useSp -= (unitSlot.useSp * _player.summonSpPercent(unitData));

        if (player != null)
        {
            tfUseSp.text = Mathf.RoundToInt(unitSlot.useSp / player.maxSp * 100.0f) + "";              //Mathf.CeilToInt(unitSlot.useSp - 0.4f) + "";
        }
        else
        {
            tfUseSp.text = Mathf.RoundToInt(unitSlot.useSp / _player.maxSp * 100.0f) + "";              //Mathf.CeilToInt(unitSlot.useSp - 0.4f) + "";
        }


#if UNITY_EDITOR
        Debug.LogError("***** " + slotIndex + "  - icon: " + monsterData.resource);
#endif

        MonsterData.setUnitIcon(monsterData, spPetIcon, iconDepth);

        spPetIcon.MakePixelPerfect();
        spPetIcon.width = 102;

//		if( unitData.cooltime <= 0.1f) unitSlot.maxCoolTime = 0.0f;
//		else unitSlot.maxCoolTime = unitData.cooltime;

        spBackground.spriteName  = RareType.getRareBgSprite(md.rare);
        spFrameBorder.spriteName = RareType.getRareLineSprite(md.rare);

        updateSummonNum();

        goActiveSkillContainer.SetActive(false);


        spHpBar.cachedGameObject.SetActive(false);

        tfUseSp.enabled = true;

        resetCoolTime(true);

        resetActiveSkillCoolTime();
    }
    public void setData(GameIDData gd, bool useCantUseCover = true, int slotIndex = -1)
    {
        slotType = BaseSlot.InventorySlotType.Normal;

        //gameObject.name = string.Empty;

        if (gd == null)
        {
            btn.isEnabled = false;
            data          = null;

            spCantUse.gameObject.SetActive(false);

            spPartsIcon.gameObject.SetActive(false);

            spSelect.gameObject.SetActive(false);
            spRareBorder.gameObject.SetActive(true);
            spSlotRareBg.gameObject.SetActive(true);

            lbInforceLevel.gameObject.SetActive(false);

            spRareBorder.spriteName = SLOT_LINE_GRADE_NORMAL;
            spSlotRareBg.spriteName = SLOT_BG_GRADE_NORMAL;

            if (spLock != null)
            {
                spLock.enabled = false;
            }
            if (spLabelBg != null)
            {
                spLabelBg.enabled = false;
            }

            if (spNew != null)
            {
                spNew.enabled = false;
            }

            Util.setTranscendLevel(lbTranscendLevel);
        }
        else
        {
            btn.isEnabled = true;

            data = gd;

            if (UIReinforceBarPanel.isReinforceMode)
            {
                spCantUse.gameObject.SetActive(false);
            }
            else
            {
                spCantUse.gameObject.SetActive(data.partsData.character != UIHero.nowHero && useCantUseCover);
            }

            spSelect.gameObject.SetActive(false);

            spPartsIcon.gameObject.SetActive(true);
            spSlotRareBg.gameObject.SetActive(true);
            spRareBorder.gameObject.SetActive(true);

            spRareBorder.spriteName = RareType.getRareLineSprite(data.rare);
            spSlotRareBg.spriteName = RareType.getRareBgSprite(data.rare);


            Icon.setEquipIcon(data.partsData.getIcon(), spPartsIcon, iconDepth);


            lbInforceLevel.gameObject.SetActive(true);

            if (data.level > 0)
            {
                lbInforceLevel.text = "l" + data.level;
            }
            else
            {
                lbInforceLevel.text = "-";
            }

            Util.setTranscendLevel(lbTranscendLevel, data.totalPLevel);

            index = slotIndex;

            bool isLock = false;

            if (UIReinforceBarPanel.isReinforceMode)
            {
                if (index == UIReinforceBarPanel.originalSlotIndex)
                {
                    isLock = true;
                }

                if (isLock == false)
                {
                    select = (UIReinforceBarPanel.sourceListIndex.Contains(index));
                }
            }
            else if (UIMultiSellPanel.isMultiSell)
            {
                select = (UIMultiSellPanel.sourceListIndex.Contains(index));
            }
            else if (UIComposePanel.isComposeMode)
            {
                if (index == UIComposePanel.originalSlotIndex)
                {
                    isLock = true;
                }

                else if (UIComposePanel.originalData.rare != data.rare ||
                         data.reinforceLevel < GameIDData.MAX_LEVEL
                         )
                {
                    isLock = true;
                }

                if (isLock == false)
                {
                    select = (UIComposePanel.sourceIndex == index);
                }
            }
            else
            {
                spLock.enabled = false;
            }

            spLock.enabled = isLock;
            btn.isEnabled  = !isLock;



            if (spLabelBg != null)
            {
                spLabelBg.enabled = true;
            }
        }

        if (spNew != null)
        {
            spNew.enabled = (data != null && data.isNew);
        }
    }
Example #11
0
    void draw(bool visibleLevelUpBar = true, int rare = -1)
    {
        switch (type)
        {
        case Type.GameItem:
            spDefaultIcon.spriteName = _iconResourceId;
            spDefaultIcon.enabled    = true;
            spDefaultIcon.MakePixelPerfect();
            spEquipIcon.enabled = false;
            spSkillIcon.enabled = false;
            spUnitIcon.enabled  = false;


            if (rare > -1)
            {
                spBackground.spriteName = RareType.getRareBgSprite(rare);
                spRareBorder.spriteName = RareType.getRareLineSprite(rare);
            }
            else
            {
                spRareBorder.spriteName = UIHeroInventorySlot.SLOT_LINE_GRADE_NORMAL;
                spBackground.spriteName = UIHeroInventorySlot.SLOT_BG_GRADE_NORMAL;
            }
            break;

        case Type.Equip:

            Icon.setEquipIcon(infoData.getHeroPartsIcon(), spEquipIcon);

            spEquipIcon.enabled = true;
            spEquipIcon.MakePixelPerfect();
            spEquipIcon.width  = 102;
            spEquipIcon.height = 102;
//			spEquipIcon.cachedTransform.localScale = new Vector3(0.8f, 0.8f, 0.8f);

            spDefaultIcon.enabled = false;
            spSkillIcon.enabled   = false;
            spUnitIcon.enabled    = false;

            spBackground.spriteName = RareType.getRareBgSprite(infoData.rare);
            spRareBorder.spriteName = RareType.getRareLineSprite(infoData.rare);
            lbInforceLevel.text     = "l" + infoData.level;
            break;

        case Type.Unit:

            //spUnitIcon.atlas =
            //spUnitIcon.spriteName = infoData.getUnitIcon();

            infoData.setUnitIcon(spUnitIcon, unitSpriteDepth);

            spUnitIcon.enabled = true;
            spUnitIcon.MakePixelPerfect();
            spUnitIcon.width   = 102;
            spEquipIcon.height = 102;
            //spUnitIcon.cachedTransform.localScale = new Vector3(0.8f, 0.8f, 0.8f);

            spDefaultIcon.enabled = false;
            spSkillIcon.enabled   = false;
            spEquipIcon.enabled   = false;

            spBackground.spriteName = RareType.getRareBgSprite(infoData.rare);
            spRareBorder.spriteName = RareType.getRareLineSprite(infoData.rare);
            lbInforceLevel.text     = "l" + infoData.level;
            break;

        case Type.Skill:

            Icon.setSkillIcon(infoData.getSkillIcon(), spSkillIcon);

            spSkillIcon.enabled = true;
            spSkillIcon.MakePixelPerfect();

            spDefaultIcon.enabled = false;
            spUnitIcon.enabled    = false;
            spEquipIcon.enabled   = false;

            spBackground.spriteName = RareType.getRareBgSprite(infoData.rare);
            spRareBorder.spriteName = RareType.getRareLineSprite(infoData.rare);
            lbInforceLevel.text     = "l" + infoData.level;
            break;
        }

//		Util.setTranscendLevel(lbTranscendLevel, infoData.transcendLevel.Get());

        showLevelBar = visibleLevelUpBar;

        check = false;
        if (spSlotBlackLock != null)
        {
            spSlotBlackLock.enabled = false;
        }
    }