Example #1
0
        private static void InitRanking()
        {
            int timeOut = 3000;

            RankingFactory.Add(new SinglePvpRanking());
            RankingFactory.Start(timeOut);
        }
Example #2
0
        public static void InitRanking()
        {
            int timeOut = 3000;

            RankingFactory.Add(new SinglePvpRanking());
            RankingFactory.Add(new PlayerMightRanking());
            RankingFactory.Start(timeOut);
        }
Example #3
0
        /// <summary>
        /// 排行榜加载
        /// </summary>
        private static void InitRanking()
        {
            int timeOut = ConfigUtils.GetSetting("Ranking.timeout", "3600").ToInt();

            RankingFactory.Add(new BeansRanking());
            RankingFactory.Add(new WinRanking());

            RankingFactory.Start(timeOut);
        }
Example #4
0
        private static void InitRanking()
        {
            int timeOut = ConfigUtils.GetSetting("Ranking.timeout", "3600").ToInt();

            //RankingFactory.Add(new CombatNumRanking());
            //RankingFactory.Add(new GameCoinRanking());
            //RankingFactory.Add(new ObtainRanking());
            RankingFactory.Add(new UserLvRanking());
            RankingFactory.Add(new CombatRanking());
            RankingFactory.Add(new ShengJiTaRanking());
            //圣吉塔排行
            //int intervalTimes = ConfigEnvSet.GetInt("Rank.SJT") / 3600;
            //RankingFactory.Add(new ShengJiTaRanking(intervalTimes));

            RankingFactory.Start(timeOut);
        }
        private static void InitRanking()
        {
            int timeOut = ConfigUtils.GetSetting("Ranking.timeout", "60").ToInt();

            RankingFactory.Add(new CombatRanking());
            RankingFactory.Add(new LevelRanking());
            RankingFactory.Add(new FightValueRanking());
            RankingFactory.Add(new ComboRanking());
            RankingFactory.Add(new GuildRanking());
            RankingFactory.Start(timeOut);

            // 设置通天塔排行不刷新
            Ranking <UserRank> combatRanking = RankingFactory.Get <UserRank>(CombatRanking.RankingKey);

            combatRanking.SetIntervalTimes(int.MaxValue);

            // 设置公会排行不刷新
            Ranking <GuildRank> guildRanking = RankingFactory.Get <GuildRank>(GuildRanking.RankingKey);

            guildRanking.SetIntervalTimes(int.MaxValue);
        }
Example #6
0
        protected override void OnStartAffer()
        {
            TimeListener.Append(PlanConfig.EveryMinutePlan(MsgDispatcher.Dispatcher, "Dispatcher", "00:00", "23:59", 1));

            TimeListener.Append(PlanConfig.EveryMinutePlan(DoEveryDayRefreshDataTask, "EveryDayRefreshDataTask", "00:00", "23:59", 600));
            //TimeListener.Append(PlanConfig.EveryDayPlan(DoEveryDayRefreshDataTask, "EveryDayRefreshDataTask", "03:10"));

            ServerSet.LoadServerConfig();

            RankingFactory.Add(new LevelRanking());
            //RankingFactory.Add(new GuildRanking());
            RankingFactory.Start(60);

            // 设置竞技场排行不刷新
            Ranking <UserRank> levelRanking = RankingFactory.Get <UserRank>(LevelRanking.RankingKey);

            levelRanking.SetIntervalTimes(int.MaxValue);

            //// 设置公会排行不刷新
            //Ranking<GuildRank> guildRanking = RankingFactory.Get<GuildRank>(GuildRanking.RankingKey);
            //guildRanking.SetIntervalTimes(int.MaxValue);

            LevelRankingAllServerSet.LoadServerRanking();
        }