void Start() { Destroy(gameObject, 11f); getPlayer = GameObject.FindGameObjectWithTag("Player").GetComponent <Player>(); //getBoss = GameObject.Find("LastBoss(Clone)").GetComponent<Ranged1>(); getBoss = GameObject.FindGameObjectWithTag("Boss").GetComponent <Ranged1>(); }
public void Init() { target = GameObject.FindGameObjectWithTag("Player"); getRanged1 = GetComponent <Ranged1>(); //isFrozen = true; originPos = transform.position; coroutine = WaitAndAttack(0.5f, 1f); StartCoroutine(coroutine); character = GetComponent <ICharacter>(); character.phase = phase; phase = 0; limitLeft = GameObject.Find("limitLeftSide").transform; limitRight = GameObject.Find("limitRightSide").transform; direction = limitLeft.position - originPos; character.GetStats().SetSpeed(10); }
void Start() { bossScript = GetComponent <Ranged1>(); bossInput = GetComponent <GRP3BossInput>(); EquipeQuickBazookaWeapon(); }