// Token: 0x06003783 RID: 14211 RVA: 0x000E3050 File Offset: 0x000E1250 public static void Update() { Characters.Sein.Mortality.Health.GainHealth((float)(RandomizerBonus.HealthRegeneration() + ((!Characters.Sein.PlayerAbilities.HealthMarkers.HasAbility) ? 0 : 2)) * 0.00112f); if (RandomizerBonus.Bleeding() > 0) { Characters.Sein.Mortality.Health.LoseHealth((float)RandomizerBonus.Bleeding() * 0.00112f); } if (RandomizerBonus.Bleeding() > 0 && Characters.Sein.Mortality.Health.Amount <= 0f) { Characters.Sein.Mortality.DamageReciever.OnRecieveDamage(new Damage(1f, default(Vector2), default(Vector3), DamageType.Water, null)); } Characters.Sein.Energy.Gain((float)(RandomizerBonus.EnergyRegeneration() + ((!Characters.Sein.PlayerAbilities.EnergyMarkers.HasAbility) ? 0 : 2)) * 0.00028f); RandomizerBonusSkill.Update(); }