Example #1
0
 public ScaleModel() : base(Constants.SceneObjectParameter.SCALE)
 {
     Scale = new Vector3(1, 1, 1);
     RandomizationTypes.Add(null);
     RandomizationTypes.Add(null);
     RandomizationTypes.Add(null);
 }
 public ObjectColorModel() : base(Constants.SceneObjectParameter.OBJECT_COLOR)
 {
     Color = Color.white;
     RandomizationTypes.Add(null);
     RandomizationTypes.Add(null);
     RandomizationTypes.Add(null);
 }
Example #3
0
 public RotationModel() : base(Constants.SceneObjectParameter.ROTATION)
 {
     Rotation = Vector3.zero;
     RandomizationTypes.Add(null);
     RandomizationTypes.Add(null);
     RandomizationTypes.Add(null);
 }
 public LightningColorModel() : base(Constants.SceneObjectParameter.LIGHTNING_COLOR)
 {
     Color = Color.white;
     RandomizationTypes.Add(null);
     RandomizationTypes.Add(null);
     RandomizationTypes.Add(null);
 }
Example #5
0
 public PositionModel() : base(Constants.SceneObjectParameter.POSITION)
 {
     Position = new Vector3();
     RandomizationTypes.Add(null);
     RandomizationTypes.Add(null);
     RandomizationTypes.Add(null);
 }
Example #6
0
 public LightningRangeModel() : base(Constants.SceneObjectParameter.LIGHTNING_RANGE)
 {
     Range = 50;
     RandomizationTypes.Add(null);
 }
Example #7
0
 public TextureModel() : base(Constants.SceneObjectParameter.TEXTURE)
 {
     RandomizationTypes.Add(null);
 }
Example #8
0
 public LightningAngleModel() : base(Constants.SceneObjectParameter.LIGHTNING_SPOT_ANGLE)
 {
     Angle = 60;
     RandomizationTypes.Add(null);
 }
 public LightningIntensityModel() : base(Constants.SceneObjectParameter.LIGHTNING_INTENSITY)
 {
     Intensity = 10;
     RandomizationTypes.Add(null);
 }