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C# (CSharp) RandomUtils.Dice Examples
Programming Language:
C# (CSharp)
Class/Type:
RandomUtils
Method/Function:
Dice
Examples at hotexamples.com:
1
C# (CSharp) RandomUtils.Dice - 1 examples found
. These are the top rated real world C# (CSharp) examples of
RandomUtils.Dice
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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Create(23)
Choice(20)
EnsurePacketLength(13)
AddEntropy(12)
GenerateNumber(6)
ExtractPoints(5)
Choose(4)
GenerateCharArrayKey(4)
ChooseRandom(3)
CreateHexString(3)
ByTemplate(3)
GenerateRandomSequence(2)
GenerateID(2)
GenerateRandom(2)
CreateRandom(2)
DidEventHappen(2)
GenerateInvestmentCompanyName(2)
GenerateByteKey(1)
GenerateCharKey(1)
GenerateLongKey(1)
GenerateCode(1)
GenerateIntKey(1)
GenerateSByteKey(1)
GenRandom(1)
GenerateShortKey(1)
GenerateNumberInRange(1)
GenerateRandomRange(1)
GenSymbol(1)
ActivityMultiplier(1)
GenPostCode(1)
CreatePatient(1)
ChanceIn(1)
CheckSuccess(1)
CheckSuccessPercent(1)
ChooseFrom(1)
Color(1)
Colors(1)
CreateRandomBrightColorString(1)
GenNumber(1)
CreateRandomIntQueue(1)
CreateRandomIntStack(1)
CreateVisit(1)
Dice(1)
DiceRoll(1)
EnumRandom(1)
GenChar(1)
RandomizeWord(1)
Frequently Used Methods
Create (23)
Choice (20)
EnsurePacketLength (13)
AddEntropy (12)
GenerateNumber (6)
ExtractPoints (5)
Choose (4)
GenerateCharArrayKey (4)
ChooseRandom (3)
CreateHexString (3)
Frequently Used Methods
ByTemplate (3)
GenerateRandomSequence (2)
GenerateID (2)
GenerateRandom (2)
CreateRandom (2)
DidEventHappen (2)
GenerateInvestmentCompanyName (2)
GenerateByteKey (1)
GenerateCharKey (1)
GenerateLongKey (1)
GenerateCode (1)
GenerateIntKey (1)
GenerateSByteKey (1)
GenRandom (1)
GenerateShortKey (1)
GenerateNumberInRange (1)
GenerateRandomRange (1)
GenSymbol (1)
ActivityMultiplier (1)
GenPostCode (1)
Frequently Used Methods
GenerateCode (1)
GenerateIntKey (1)
GenerateSByteKey (1)
GenRandom (1)
GenerateShortKey (1)
GenerateNumberInRange (1)
GenerateRandomRange (1)
GenSymbol (1)
ActivityMultiplier (1)
GenPostCode (1)
CreatePatient (1)
ChanceIn (1)
CheckSuccess (1)
CheckSuccessPercent (1)
ChooseFrom (1)
Color (1)
Colors (1)
CreateRandomBrightColorString (1)
GenNumber (1)
CreateRandomIntQueue (1)
CreateRandomIntStack (1)
CreateVisit (1)
Dice (1)
DiceRoll (1)
EnumRandom (1)
GenChar (1)
RandomizeWord (1)
Frequently Used Methods
CreatePatient (1)
ChanceIn (1)
CheckSuccess (1)
CheckSuccessPercent (1)
ChooseFrom (1)
Color (1)
Colors (1)
CreateRandomBrightColorString (1)
GenNumber (1)
CreateRandomIntQueue (1)
CreateRandomIntStack (1)
CreateVisit (1)
Dice (1)
DiceRoll (1)
EnumRandom (1)
GenChar (1)
RandomizeWord (1)
Example #1
0
Show file
File:
Skeleton.cs
Project:
ninja15/little_game
public Skeleton() : base("Skeleton", RandomUtils.Dice(6)) { }
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