Example #1
0
 position = new Vector3(Random.Range(minPosition.x, maxPosition.x), Random.Range(minPosition.y, maxPosition.y));
 get => (sizeSelector == SizeSelector.RandomRange ? new Vector2Int(Random.Range(minSize.x, maxSize.x + 1), Random.Range(minSize.y, maxSize.y + 1)):fixedSize);