public Raid(BattleManager mgr, Raider player, RaidSize _size) { Mgr = mgr; Size = _size; Raiders = new List <Entity>(); BuildRaid(player); }
public static int GetRows(RaidSize size) { switch (size) { case RaidSize.Group: return(1); case RaidSize.Small: return(3); case RaidSize.Large: return(4); } return(0); }
public static int GetCols(RaidSize size) { return((int)size / GetRows(size)); }