Example #1
0
 void Awake()
 {
     playerMovement  = GetComponent <PlayerMovement>();
     ragdollBehavior = GetComponent <RagdollBehavior>();
     // possessedSystem = GetComponent<PossessedSystem>();
     currentHealth = MaxHealth;//開始時,當前HP回最大HP
     audioSource   = GetComponent <AudioSource>();
     animator      = GetComponent <Animator> ();
 }
    private void OnTriggerEnter(Collider other)
    {
        RagdollBehavior ragdoll = other.gameObject.GetComponentInParent <RagdollBehavior>();

        if (ragdoll != null)
        {
            ragdoll.RagdollEnabled = true;
        }
    }