Example #1
0
    void Start()
    {
        RagdollAnimator.Create();

        _rootRigidbody = RagdollAnimator.Ragdoll.GetComponentInChildren <Rigidbody>();
        _rigidbodies   = RagdollAnimator.Ragdoll
                         .ChildrenDeep()
                         .Select(x => x.gameObject.GetComponent <Rigidbody>())
                         .Where(x => x != null)
                         .ToArray();

        _states            = new Dictionary <int, TransformState>();
        _ragdollTransforms = new[] { RagdollAnimator.Ragdoll }.Concat(RagdollAnimator.Ragdoll.ChildrenDeep()).ToArray();

        foreach (var child in _ragdollTransforms)
        {
            _states.Add(child.GetInstanceID(), new TransformState(child));
        }
    }