Example #1
0
    private void Update()
    {
        if (PlayerNetwork != null)
        {
            _playerName.text = PlayerNetwork.Name;

            if (PlayerNetwork.IsMasterClient() || !_networkController.IsMasterClient())
            {
                _kickButton.gameObject.SetActive(false);
            }
            else
            {
                _kickButton.gameObject.SetActive(true);
            }

            if (!PlayerNetwork.IsMasterClient())
            {
                _ownerImage.gameObject.SetActive(false);
            }
            else
            {
                _ownerImage.gameObject.SetActive(true);
            }

            if (PlayerNetwork.IsMine())
            {
                _radioGroup.Interactable = true;
            }
            else
            {
                _radioGroup.Interactable = false;
            }

            _radioGroup.Set((int)PlayerNetwork.PlayerRole, false);
        }
        else
        {
            Destroy(gameObject);
        }
    }