Example #1
0
    public RadialBlurBoot GetRadialBlurBootComp()
    {
        if (_CurLODLevel == EFxLODLevel.Invaild)
        {
            return(null);
        }

        if (_RadialBlurBootComp != null)
        {
            return(_RadialBlurBootComp);
        }

        var root      = gameObject;
        var hangpoint = root.FindChildRecursively("HangPoint_Blur");

        if (hangpoint != null)
        {
            _RadialBlurBootComp = hangpoint.GetComponent <RadialBlurBoot>();
            if (null == _RadialBlurBootComp)
            {
                _RadialBlurBootComp = hangpoint.AddComponent <RadialBlurBoot>();
            }
        }

        return(_RadialBlurBootComp);
    }
Example #2
0
    public void EnableRadialBlur()
    {
        if (_RealFxGameObject == null)
        {
            return;
        }
        if (RadialBlurBoot == null || !RadialBlurBoot.IsValid())
        {
            return;
        }

        RadialBlurBoot radialBlurComp = null;

        if (_FxProxy != null)
        {
            radialBlurComp = _FxProxy.GetRadialBlurBootComp();
        }
        if (radialBlurComp != null)
        {
            radialBlurComp.enabled = true;
            radialBlurComp.StartEffect(RadialBlurBoot.FadeIn, RadialBlurBoot.Duration, RadialBlurBoot.FadeOut, RadialBlurBoot.Intensity, RadialBlurBoot.Radius);
        }
        else
        {
            Common.HobaDebuger.LogWarningFormat("Can not find HangPoint_Blur at {0}", _RealFxGameObject.name);
        }
        RadialBlurBoot.Set(0, 0, 0, 0, 0);
    }