void DoRaceSummary()
    {
        if (raceStatusPanel)
        {
            raceStatusPanel.gameObject.SetActive(false);
        }

        if (raceCamSwitcher)
        {
            raceCamSwitcher.OnDynamicCams();
        }

        if (raceSummary)
        {
            raceSummary.gameObject.SetActive(true);
            raceSummary.Init();
        }

        DropRacers();
    }